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[Question] "Cutting out" Pieces of armor.

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Vlad:
Greeting Community,

I had a recent question pop up in my server, that we wanted to cut out the lower part of the robe, and a "V" in the lower part, See Examples:



So far we have (Lower Leg, part that is visible):



..And the robe top (with cut out area):




As you can see..

The robe file reads the texture under it, instead of just hiding it, and when i remove the pants.. this happens:



Does anyone know how to solve this?



Edit: I am aware it is Geosets, But is anyone experienced with Blender enough?

matija168:
It's related to the geoset that robe uses. Meaning to edit that you would have to change the entire robe geoset, so every robe would be like that.

That is model editing.

hangun:

--- Quote from: "matija168" ---It's related to the geoset that robe uses. Meaning to edit that you would have to change the entire robe geoset, so every robe would be like that.

That is model editing.
--- End quote ---

well..if i modify the skirt...then the skirt part might get stiffed on the import after edit...is that possible?..and how is the correct procces to modify a skirt?..

also could i have like 3-4-5 different examples of skirt..with different forms or shapes..under different names?

matija168:
You have to edit the geoset, meaning the easiest way would be to convert the blood elf character model to m2i with m2mod3 and edit the geoset in blender 2.49

there is only one geoset for the skirt bottom, i think, meaning you can only have one type of skirt model at a time.
Doing this will remove the old skirt kind completely, and replace it with this.

hangun:

--- Quote from: "matija168" ---You have to edit the geoset, meaning the easiest way would be to convert the blood elf character model to m2i with m2mod3 and edit the geoset in blender 2.49

there is only one geoset for the skirt bottom, i think, meaning you can only have one type of skirt model at a time.
Doing this will remove the old skirt kind completely, and replace it with this.
--- End quote ---

well..its not working with 3ds max?...

also if i modify the skirt model..and send to wow..to import..isnt the skirt animation gonna get lost?..like when u attach the modify skirt model to the model...it wont just float there..when the char is running..like stiffed or something...

also..cant i just make more version of skirts...and have the wow engine to reconize them?

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