Forum > Level Design
[QUESTION] Ground Effects Distance
<< < (2/4) > >>
Krang Stonehoof:
I'm pretty sure that everything is explained in this guide:
viewtopic.php?f=22&t=2357
It's not that hard to search a bit.
Putte08:
--- Quote from: "Krang Stonehoof" ---I'm pretty sure that everything is explained in this guide:
viewtopic.php?f=22&t=2357
It's not that hard to search a bit. --- End quote ---
Sure, that increases denstity but not render distance.
Steff:
As fare i know it is hardcoded in client and change by gfx settings. As they doubled the distance in cata. Also for detail doodads.
Vortalex:
--- Quote from: "Steff" ---As fare i know it is hardcoded in client and change by gfx settings. As they doubled the distance in cata. Also for detail doodads. --- End quote ---
You have any idea as to how I could go about manually changing the maxValue in the client? I've got it open and I see no source of value.
I've already tuned up the maxValues in the VideoOptionsPanels.lua files (both of them) and it allows me to increase the amount in-game, but it doesn't actually do anything. Once it passes 140 (the default max) it doesn't increase the radius any more.
Rangorn:
I don't know if it can work but you can edit a random gluexml lua file, like accountlogin.lua and in the OnLoad part you can put :
SetCVar("groundEffectDist", "600");
Navigation
[0] Message Index
[#] Next page
[*] Previous page
|