Forum > Level Design

[QUESTION] Green texture and area problem

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bizzlesnaff:
Most of you will know what I mean ;) I get this strange green textures  on my map.



I don't use any custom textures, just textures from elwynn forrest and one texture from outland..thats all

I've allready found this thread:
viewtopic.php?f=48&t=4832
But I don't get any solution. Well..maybe because I don't know how to reduce

--- Quote ---Turn of effects specular lighting.
--- End quote ---
or what that means

--- Quote ---you need to add the_s textures
--- End quote ---

edit:
other theme, but I post it also here ;)


Any Idea, why the area ID is not displayed ingame? Not just as "name" also as number ;)?

Amaroth:
_s textures are used for specular lighting effects, which are, in fact, reflections of sun's/moon's light on terrain. Do what I suggested here:
viewtopic.php?f=48&t=8893
following link I mentioned there. Btw, it doesn't matter that you don't use custom textures. Even some blizzlike lack _s versions. You can also be lazy and just use another ones.

About that second problem, this happens whenever server has no idea where the hell are you. That happens only when you have no (or not correct) map files. I hope you know what maps in trinitycore are - those files you were (hopefully) extracting when you were setting up your server. They need to be up to date and containing also your custom areas, zones, ADTs and maps. More about this issue can be found here:
viewtopic.php?f=22&t=8652&p=41618

bizzlesnaff:
I've edited the map.dbc and areatable.dbc. Both of them are in the .mpq patch and in the server dbcs. Is there anything else, i've todo?

Thank you for the link, i'll try that out ;)

phantomx:
If it doesn't bother you can just disable specular lighting if you're in wotlk.

bizzlesnaff:
Is there a way to force every client to disable that, while entering a specific map?

edit:
here are my map.dbc and areatable.dbc. Could someone tell me, if anything is wrong with them?

[attachment=0:1yja6xrt]dbc.zip[/attachment:1yja6xrt]

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