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[RELEASE] [WotLk] Character Models(no npc)

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Finsternis:
i dont think that i will do that.  :-\

yunahgan:
Hello Finsternis,

I have a quick question for you.
I want to switch the druid form model, and make it a little bit bigger :

In the creaturemodeldata, at the 7022# line i put another model i want to swap (1386, Creature\Wolf\Wolf) (i assume that you add this one for a new model tigger, the travel one), it's working, green texture but working, so i came into the creaturedisplayinfo to add the right texture into the 632#(usualy the druid travel form) to change the "tiggerskinyellow" with a propper texture for the model i swaped and change the value of the size, but it's doesnt work, (i mean it still an empty texture green).

I assume that you maybe change the shapeshift id spell morph of the travel form for another line in the creaturedisplayinfo maybe? can i have it pliz ?
I imagine that have to know what line i'm suppose to change in the creaturedisplayinfo to change the druid travel form texture. ^^'
I know it's a LOT of assumption here but i know nothing about that, i'm still playing the sorcerer apprentice with it ^^'
If you have advise or help about programme you use for exemple, it would be very appreciate, i'm using Taliis and mpq editor, but for exemple a good one to change the color of some texture would be nice ! :)

A big THANKS anyway, for your work again, for you last reply, still have some wow error when i'm slacking to many time in dalaran, but meh, my computer is a jurk ^^'


EDIT : I FOUND IT !

it's the #918

My patch work perfectly now^^'

Finsternis:
hokay good that you find it alone^^
With the dalaran crash problem, it is maybe a client ram issue. There some programs to fix old 32bit win xp limitation^^.
Search for "large address aware" .

To edit textures/pictures are alot freeware in the web. But i work with Gimp.

xFivestarr:
Hello, first of all HUGE thanks for all the work. You are the MVP.

Now I keep having this issue with WMV (v0.7.0.1) where player characters are missing waist and some feet too. Any idea how to fix this?

Finsternis:
one site back :"This is just in the model viewer, you can fix it with the "model control" control panel. In game is all oke"

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