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Re: [QUESTION] Way to make patched cata client unnecessary?

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Steff:
The idea is interesting and it would be nice if it work. Did not 335a also support phasing?

Laniax:

--- Quote from: "iindigo" ---3.5.5a supports phasing, but unless I'm missing something, it's only phasing of mobs and game objects. Cataclysm brought terrain phasing, allowing entire ADTs to be swapped out depending on the phase a player is in. For instance, a quest can have a massive bomb explode and with phasing, the terrain can change to reflect that with a massive crater.

The feature adds quite a lot of flexibility and power to quest designs - with a little ingenuity, one could build a pretty incredible experience with it.
--- End quote ---

Doesn't the terrain change when you do the quest chain in Dragonblight where u eventually get that cinematic? If it does, then 3.3.5 probably supports terrain phasing.

Otherwise, i'd depend on the cata client on how the MPQ check was handled. If the MD5 checksums where hardcoded in the client (wow.exe) then ur out of luck. Yet if the client runs a listener that waits for the md5's from the server (like Warden does). Although i think they are hardcoded. You can check this very simply by trying to do a MPQ edit on the login screen (when WoW hasn't connected to any server yet). If you'r unable then the md5's are in the client, if your able, then they are probably send from the server.

inico:
You can remove MD5 protection with this:
http://www.ownedcore.com/forums/world-o ... mover.html

I made a lot of model edits in cata with that program :)
just put all your data in a folder called "Base", and put it in a MPQ called "wow-update-13624.MPQ" or higer.

Laniax:

--- Quote from: "iindigo" ---Even if the md5s ARE hardcoded, couldn't one utilize the patch system to push a nocheck-patched client to players?
--- End quote ---

That is not possible, blizzard's patching system only pushes data that is signed with the blizzard security key.

Eluo:
It is possible as we had with Schlumpf a blizzlike patching system on our server.
You just have to do it correctly.

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