Forum > Showoff - what you are working on

[SHOWOFF] Stan's 1.12 cosmetic rebuild

<< < (5/14) > >>

Dracbane:

--- Quote from: "Ascathos" ---
--- Quote from: "MoD" ---
--- Quote from: "Ascathos" ---
--- Quote from: "stan84" ---then how it is solved in TBC ? item additional stat_value, or something ?
--- End quote ---
There were no sockets in TBC. You could make enchantments, but even these are limited.
--- End quote ---

Sorry but this is untrue.

Jewelcrafting & gems came with TBC.
--- End quote ---
Really ? Oh, I apologize then. Seems as if I was misinformed.
--- End quote ---

Yeah, JC was added in BC.  I still don't think you could get the socket function ported to 1.12 though.

Dracbane:

--- Quote from: "stan84" ---new base for Araj the Summoner ( still mobs fall to the ground thrue the floor).

some sreens i hope u like it:
--- End quote ---

You can fix this one of two ways.  You either have to put the Necropolis spawn into your gameobjects_statis spawn table. (this works for arcemu, not sure if trinity uses the same table for that) or use Noggit to spawn it so it is part of the map rather than a spawned M2.  I had this same issue when trying to make a set of floating isles in a new map. I still had issues with the M2 when i used the static spawns table with my character still falling through the object after using a teleport NPC to access them.  Ended up having to make it with Noggit to make it fully work in game correctly.

stan84:
Hi

Thank all who watching my topic. Here are more screenshots of my current work. A Stormwind city with WOTLK harbor, redesigned by me, all was made by scratch on original vanilla adts.

stan84:
For all who wish tu use in their own vanilla projects ruins of scarlet enclave. Patch contains land behind Tyrs Hand - scourged version (starting area for death knights) . Just copy patch-5.mpq to wow data folder and improve for own purpose.


known bugs:
 - scourge blighter damaged rotation
- adt's missing water.

download link: http://fbe.am/q0p

Edit only with noggit 0.6 ( vanilla version)

eratoc:
I absolutely love this! The land behind Tyr's Hand was bigger then I thought, but it was really a great time experiencing this and I can tell you've had alot of work behind it - because it fits directly into the rest of Eastern Plaguelands.


Thanks for release.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version