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[RELEASE] "Better" Procedural Water 3.3.5a
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Nupper:
i've am not sure what is wrong with this one. but viewtopic.php?f=59&t=8253 works for me.
Milly:
--- Quote from: "Allifeur" ---It's because the main water texture is decided by Blank.blp here, a texture 100% white. If you put the Blue1 texture instead, then it will become like this :
--- End quote --- Don't use any colored textures as they'll distort the coloring of the water. For example you don't want the red water in Bloodmyst Isle to have blue in it do you? Anyhow Blank.blp is an empty file so it shouldn't be coming up white. It definitely doesn't for me, and it's working for other people too. Either way you'd probably be better off just deleting the textures in that column entirely rather than changing to whatever Blue1 is. That's how I had it for a while and it worked.
Allifeur:
--- Quote from: "Milly" --- --- Quote from: "Allifeur" ---It's because the main water texture is decided by Blank.blp here, a texture 100% white. If you put the Blue1 texture instead, then it will become like this :
--- End quote --- Don't use any colored textures as they'll distort the coloring of the water. For example you don't want the red water in Bloodmyst Isle to have blue in it do you? Anyhow Blank.blp is an empty file so it shouldn't be coming up white. It definitely doesn't for me, and it's working for other people too. Either way you'd probably be better off just deleting the textures in that column entirely rather than changing to whatever Blue1 is. That's how I had it for a while and it worked. --- End quote ---
Yeah I know. I just wanted to show that the problem came from Blank.blp since it isn't empty in your patch.
Laduguer:
I'm using a patch containing the contents exactly as supplied so I can't see where the problem is arising. Blank.blp is entirely transparent for me, so I don't think that's the problem here either.
Milly:
You're sure you don't have any other patches that could be interfering? I don't know how else I could help. Hopefully you can fix it though.
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