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[TOOL] Spell Editor GUI V2
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stoneharry:
--- Quote from: "Vatoto" ---https://dl.dropboxusercontent.com/u/34528743/Spell.dbc
I didn't test it, but here is a German spell.dbc --- End quote ---
This spell.dbc seems to be working fine for me:
If it does not work for somebody they need to upload their specific files for me to test. Also make sure you are using the latest version of the editor.
caki951:
There is a bug when editing Target A and Target B. It works fine to number 9 which is TARGET_DEST_HOME. After that it starts adding 4 or 5 to a number you choose.. For example if you choose 22 which is TARGET_UNIT_MASTER (used for all AoE spell paired with 15 for target B which is TARGET_UNIT_CASTER_AREA_PARTY) it adds 5 to it when you save, so it's now 27 - TARGET_DEST_CASTER_SUMMON and 15 is 20 - TARGET_UNIT_TARGET_ANY.
So you have to go and fix it manually in DBC (rows 86-88 Target A and 89-91 Target B zero based ).
Lord_Spaztic:
I have a Feature request.
Would LOVE a .txt / .csv Import/Export feature. Would really help with group projects with people working different classes, or much easier copy and paste for things like Talents with up to 5 ranks.
Should also enable returns in the Description Textbox in the XAML.
Would be nice if the Spell Effects were numbered would be easier to find certain effects. e.g : SCHOOL DAMAGE = 2: SCHOOL DAMAGE
Otherwise, really enjoying the update. So much smoother loading.
stoneharry:
--- Quote from: "caki951" ---There is a bug when editing Target A and Target B. It works fine to number 9 which is TARGET_DEST_HOME. After that it starts adding 4 or 5 to a number you choose.. For example if you choose 22 which is TARGET_UNIT_MASTER (used for all AoE spell paired with 15 for target B which is TARGET_UNIT_CASTER_AREA_PARTY) it adds 5 to it when you save, so it's now 27 - TARGET_DEST_CASTER_SUMMON and 15 is 20 - TARGET_UNIT_TARGET_ANY.
So you have to go and fix it manually in DBC (rows 86-88 Target A and 89-91 Target B zero based ). --- End quote ---
This should now be fixed in the latest version.
--- Quote from: "Lord_Spaztic" ---I have a Feature request.
Would LOVE a .txt / .csv Import/Export feature. Would really help with group projects with people working different classes, or much easier copy and paste for things like Talents with up to 5 ranks.
Should also enable returns in the Description Textbox in the XAML.
Would be nice if the Spell Effects were numbered would be easier to find certain effects. e.g : SCHOOL DAMAGE = 2: SCHOOL DAMAGE
Otherwise, really enjoying the update. So much smoother loading. --- End quote ---
I have enabled returns in the spell strings and I have numerically labelled targets and such as suggested.
I do not know how a CSV exporter/importer would work. You mean like how DBCUtil works? I guess I could try and write it at some point.
Synric:
Minor thing, but could you expand the attributes tables a little bit? Some of the text that tells you what each attribute does is cut off. For example in the attributes table Spell damage depends on caster location is cut off at Caster L, attributes EX2 cuts off Ambush, Backstab, Cheap Shot, De (cant tell the rest of the spells)
Just minor things like that.
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