Forum > Noggit
BETA V 120 B 17 - changeset 86 (1fd13fcfe3f7)
<< < (6/8) > >>
Skullbot:
The black 2D view bug happens only when I reload a map (tested with models-free and textures-free ADT). I didn't tried to edit official ADT but I don't remember that this bug happened on those maps.
Anyway, I hope saving on empty maps bug will be fixed soon.
Another bug report (or not, I dunno) : Some textures appears green (full green, I mean 0x00FF00), like an unknown texture. Is it a Noggit issue or did the core doesn't load some textures when he think it's useless ? (Tried with Elwynn darkgrass texture on QA_DVD map)
TheBuG:
--- Quote from: "Skullbot" ---The black 2D view bug happens only when I reload a map (tested with models-free and textures-free ADT). I didn't tried to edit official ADT but I don't remember that this bug happened on those maps.
Anyway, I hope saving on empty maps bug will be fixed soon.
Another bug report (or not, I dunno) : Some textures appears green (full green, I mean 0x00FF00), like an unknown texture. Is it a Noggit issue or did the core doesn't load some textures when he think it's useless ? (Tried with Elwynn darkgrass texture on QA_DVD map) --- End quote ---
Try running with(out) projected textures in your settings, usually helps (me) with custom textures, however seeing you are using a texture already in the game it's kind of weird.
Skullbot:
Tried it and it still happens ... =(
Xel:
Would be nice if you included the Battleground ADTs in these Beta releases, people are not likely to use them for exploiting in the contemporary situation.
schlumpf:
And why exactly do you want to edit them? Also: Being in position of a model editing expert, you should be easily able to get them to show up in the menus yourself. Instructions on this have been given in exactly this topic.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
|