Forum > Modelling and Animation
[QUESTION] [WotLk]
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Sickof:
My problem... see the pic hand_1h_artifactstormfist_d_01.mdx It's only to right hand so I need another hand_1h_artifactstormfist_d_01.mdx to left hand? Or problems with dbcs?
Makpptfox:
Blizzard have done something to make every right hand weapons to turn into a left hand weapon automatically if you equip it in your left hand.
So as long as I think, you'll have to change the orientation by yourself and duplicate the m2 to get a lefthand version.
Amaroth:
Its... WoD? Legion? thing. Yes, in WotLK one has needed to have 2 separated left handed and right handed models in cases of fist weapons. So you need to take that model and I wouldn't turn it, I would apply one negative scale to it, to get mirrored version. You'll also have to make 2 items, main hand and off hand item.
If you can't do 3D modeling or port stuff into WoW, you are simply screwed and need to learn it to solve this.
inico:
Since Cataclysm there is a flag in itemdisplayinfo.dbc that mirrors the fist weapon, but as far as I know it doesn't exist in WotLK. You need to mirror the weapon by hand, either in Blender, or creating a rotation with global sequence in PyModelEditor, as you do with the helmets (If the model has animations this is a must).
Amaroth:
Since Cata? Wow, I had no idea its so old feature.
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