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[Question] Custom Tabard not working ¬¬

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Soldan:
I managed to get it to work.. I had to index the files, as said above!

Thanks alot for your help guys.

Everon Mightbane:
No problem :) That indexed rule applies to any in-game skins for characters, or character armour, and probably for a few other things.

Vellectra:
How -did- you index the files? Because I'm having the same exact issue but with a skin edit for blood elf models. The thing is, there's a ton of files and if I have to do them over again manually, I think I might punch my cat out of frustration. .-.

Ascathos:
Actually, this seems to apply for Tabards only. Editing custom armor, save them as .PNG, run them through my trusted BLP2PNG and they work.

Try BLPLab, it's quite good. And it helps analyzing if a BLP is properly converted, because a faulty one has faulty bitmasks (you can have 9 bitmasks, if some of these are fake, the BLP is wrong)

EDIT:
Doesn't convert Indexed BLPs properly.


EDIT²:
[attachment=0:6ua1tln6]BLPConverter.rar[/attachment:6ua1tln6]
This converted works on indexed .PNG. Might help you. Not done by me.

Vellectra:
Thanks, I already have the BLP converter. But the issue is that I recolored the skin files in photoshop using the RGB mode because I didn't know they had to be indexed. So now I have a bunch of files that don't work and I'm wondering if there's any way to index them without redoing everything over in photoshop. :/

EDIT: Never mind! I found out how to convert batches via photoshop and got the skins to show up nicely! :lol:

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