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Character model used as creature have white texture
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darksoke:
I need some help, tried to use pandaren model as creature model but all end up into a huge white not textured creature, here's a list of what i've done and how i've done.
So first o fall i have ported and implemented character model, replaced Naga for this one. Everything works well character side but when i use the model on a creature it just appear as a huge white not textured model. Baked texture look alright too :/
Added everything in CreatureDisplayInfoExtra.dbc as follows
Then in CreatureDisplayInfo.dbc
And last thing CreatureModelData.dbc (As i said i replaced naga to make the race playable)
and all ended up to this. Note character is on morph with the same display as the creature
Please lead me to what i might be missing !!
Finsternis:
I never worked with pandaren and have just an idea what it could be. If im not wrong 1x2 textures for npc´s coming with wod+. So the texture here is a pandaren texture that is already 1x2 but the npc just want 1x1. You could try to add a texture that is 1x1(it will look broken and strange of course^^) and if it works that is the problem.
darksoke:
--- Quote from: Finsternis on February 22, 2018, 08:31:28 pm ---I never worked with pandaren and have just an idea what it could be. If im not wrong 1x2 textures for npc´s coming with wod+. So the texture here is a pandaren texture that is already 1x2 but the npc just want 1x1. You could try to add a texture that is 1x1(it will look broken and strange of course^^) and if it works that is the problem.
--- End quote ---
hmm done what you said http://prntscr.com/iih9uk
any way to fix this ? I'm pretty new with all this stuff
EDIT: Ok i found out the issue however it will take ages to convert the images, is there a MOP BLP to WOTLK BLP converter just for the models by any chance?
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