Forum > Serverside Modding

[QUESTION] Custom Level Aggro Radius

(1/1)

Criminon:
I've noticed in custom levels, players tend to aggro everything. What is the defining dbc or table that governs this? (using skyfire)

Once again, any help would be greatly appreciated!

Eluo:
Normally it shouldn't differ from anything else...
As i could see from your other posts that you are using mostly gameobjects:
You do know that gameobjects don't have any sight collision as they are not in the vmaps?

Not sure how you define "agro everything" but i assume that this is the source of the problem.

Criminon:

--- Quote from: "Eluo" ---Normally it shouldn't differ from anything else...
As i could see from your other posts that you are using mostly gameobjects:
You do know that gameobjects don't have any sight collision as they are not in the vmaps?

Not sure how you define "agro everything" but i assume that this is the source of the problem.
--- End quote ---


Nope, haha, I'm not that stupid. I'm talking about being level 90, standing a great deal away from a few 86 npcs, and being spotted immediately by them as they bum rush me. The same would happen if say I went to the barrens. Level 20s would spot me as if I was a level 1. Sorry for not explaining better, and thanks for answering!

Navigation

[0] Message Index

Go to full version