Forum > Serverside Modding
[QUESTION] Custom Level Aggro Radius
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Criminon:
I've noticed in custom levels, players tend to aggro everything. What is the defining dbc or table that governs this? (using skyfire)
Once again, any help would be greatly appreciated!
Eluo:
Normally it shouldn't differ from anything else... As i could see from your other posts that you are using mostly gameobjects: You do know that gameobjects don't have any sight collision as they are not in the vmaps?
Not sure how you define "agro everything" but i assume that this is the source of the problem.
Criminon:
--- Quote from: "Eluo" ---Normally it shouldn't differ from anything else... As i could see from your other posts that you are using mostly gameobjects: You do know that gameobjects don't have any sight collision as they are not in the vmaps?
Not sure how you define "agro everything" but i assume that this is the source of the problem. --- End quote ---
Nope, haha, I'm not that stupid. I'm talking about being level 90, standing a great deal away from a few 86 npcs, and being spotted immediately by them as they bum rush me. The same would happen if say I went to the barrens. Level 20s would spot me as if I was a level 1. Sorry for not explaining better, and thanks for answering!
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