Forum > Serverside Modding

How to hide selected (enemy) player's buffs ?

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Barbz:
Reposting it in a better subforum (I think)

Hello,

I would like to hide players' buffs. It means that if you encounter a player, you don't know which buff he has. You should still be able to see your own buffs, and eventually (not required) friendly players' buffs (same faction, same group, same raid). I think it is exactly how it works in Vanilla so I would like to make it similar in WOTLK.

I know there are DBC parameters like these :
   SPELL_ATTR0_HIDDEN_CLIENTSIDE                = 0x00000080, //  7 Spells with this attribute are not visible in spellbook or aura bar
   SPELL_ATTR0_HIDE_IN_COMBAT_LOG               = 0x00000100, //  8 This attribite controls whether spell appears in combat logs
SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR         = 0x10000000, // 28 client doesn't display these spells in aura bar

But since I already tested a lot of spells, I suppose these parameters completely hide the buffs, even from the buff owner, which make them very unpractical to use.

Any idea ?

Makpptfox:
If I understand correctly, you should be able to do it with some lua/xml editing on the targetframe, dont know where exactly tho.

schlumpf:
This should be done server side. The server decides what auras to send. It should just be patched not to.

Barbz:
I'll keep that in mind, thank you.

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