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[SHOWOFF] Northfall custom doodads
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Vel:
--- Quote from: "schlumpf" --- --- Quote from: "Vel" --- --- Quote from: "schlumpf" ---Please use less spoilers. Please do not only update your first post and bump but also have updates in the bumping posts. --- End quote --- I thought that updating first post would have been better, OK, I will be in new posts.
When I finish these doodad set, I'll do some custom animated trees with a collision, for Public --- End quote --- Updating the first post is not bad, but I hate seeing a new post, going there and only seeing text telling a different post got new content. As said: you may want to do both. --- End quote --- When I do all doodads, and each will be Youtube videos without spoilers first post will be very, very long. And it will be very much Traffic at startup.
Steff:
Then just do one per Model.
schlumpf:
--- Quote from: "Steff" ---Then just do one per Model. --- End quote --- That's even more then..
The traffic generated by the YouTube player is minimal. The video is e actual data. The player itself does not load the video directly but only when asked to, so the traffic will not really be high. It's just a pain to hit all these show buttons just to see it's empty or not interesting.
Vel:
--- Quote from: "schlumpf" --- --- Quote from: "Steff" ---Then just do one per Model. --- End quote --- That's even more then..
The traffic generated by the YouTube player is minimal. The video is e actual data. The player itself does not load the video directly but only when asked to, so the traffic will not really be high. It's just a pain to hit all these show buttons just to see it's empty or not interesting. --- End quote --- well, I realized ------ first topic updated ------ first topic updated 2 ------ New doodads:
SirFranc:
Awesome but... brick by brick? isn't a bit too much of polys? i imagine making entire ruined cities with that :P
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