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[TOOL] OBJ to M2 converter + Sources

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PhilipTNG:

--- Quote from: "Garthog" ---
--- Quote from: "fearless_wind" ---Just awesome! First stable converter for static models)) Do you plan to make smth with other formats supporting animations?
--- End quote ---

Yeah, I plan to work on FBX format !
--- End quote ---

That'd be cool!!  Though there are a few different variants of it, which program are you using that generates fbx files?  3DS Max 2014 I reckon?

Steff:
If someone know that dev wiki is wrong,  and even know how ots right.  Make an account and correct it.  This will help coders to do tools.

fearless_wind:
Vel told me some information aboutr wrong information on wowdev. Sadly, he doesn't want to contribute to smth except his project. All I know is that one section about bone memory is unexplained on wiki and 15% of animation sections is wrong on wiki.

Steff:
I know that Vel is not realy a teamplayer.  Make an account and write down what you know ;-)

 it will help to male this tool happen.  We will only get forward if we work all together.

fearless_wind:
It's not needed anymore because as I know, Vel yesterday agreed to help Garthog with the tool)

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