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[RELEASE] "Better" Procedural Water 3.3.5a

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schlumpf:
So are those textures the textures used for displaying the water? If that's the case, this is not procedural at all.

Milly:
I haven't got a clue. There's several textures involved. Only thing that seems to be truly procedural is the wave-things that show-up supposedly randomly pretty much everywhere you go. Though it has only been called procedural water because that's what Blizzard calls it. So Idk, I'm not a professional lol.

Nupper:

i dunno whats wrong.

Milly:
Thought maybe I uploaded a bad patch, but I just rebuilt it using the same files I uploaded and it works fine for me. I don't know what to say for you guys who are having trouble. You literally just unpack the folder and build a new patch.

Allifeur:
It's because the main water texture is decided by Blank.blp here, a texture 100% white. If you put the Blue1 texture instead, then it will become like this :

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