Forum > Development and Presentation
A realistic after-Warcraft III server
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Martinus:
I see no objections or proposals in relation to the concept of mining. I will now introduce an another concept which concerns a modification of User interface.
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User Interface modification
In order to provide a more realistic experience and challenge, the following changes in User Interface are planned:
A. Removed functions The following set of functions are planned to be removed entirely and therefore made unaccessible: - Achievements, - Dungeon Journal, - Calendar, - Guild Finder, - Group Finder, - Map, - Titles (Character info tab), - Quest Log.
B. Functions available only at exceptional situations Functions falling into this category will be made accessible to the players only under certain conditions during gameplay, for instance: spiritualist will be able to sense nearby spirits - the minimap will be made available and locations of the spirits will be indicated on the minimap. Functions concerned are: - Minimap.
C. Functions expecting reconceptualization From current developers' perspective a following functions are, in some of their aspects, deemed as incompatible with the general idea of the project and therefore are still being under projection: - Chat (Socials), - Raid (Socials), - Reputation (Character info tab), - Who (Socials).
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In addition to the presented ideas I would like to inform you about our progress.
The continent of Kalimdor will possibly in few days correspond its shape as it has been conceptualized in the previously published materials - ground has been added or removed at neccessary areas and coastline is being shaped while the terrain has been prepared for the changes in elevation as designed.
The work upon the eastern continents is currently being primarily focused on northern Lordaeron.
I am looking forward to your positive or constructive ideas and remain with kind regards.
Skarn:
I actually like how you structure and document your project ideas here, though it is quite an ambitious task for you to accomplish. I suggest you using alphamaps for restoring the land shapes you wanted to add as it works out much faster and is also a more blizzlike way of texturing. Also as this work requires a lot of map editing, you would need someone good at C++ to fix modern tools, mainly noggit, in order to get rid of the bugs.
Martinus:
--- Quote from: "Skarn" ---I actually like how you structure and document your project ideas here, though it is quite an ambitious task for you to accomplish. I suggest you using alphamaps for restoring the land shapes you wanted to add as it works out much faster and is also a more blizzlike way of texturing. Also as this work requires a lot of map editing, you would need someone good at C++ to fix modern tools, mainly noggit, in order to get rid of the bugs. --- End quote ---
Greetings, Skarn!
It was a longer time ago I have seen your "Centaur Canyons" and the impression still remains within my memory. I therefore welcome you to the topic and appreciate your entry.
During these days I am considering to rather post all the ideas in one message, so they can be discussed at once without further waiting. By doing so I also believe that the whole image of the project will become more clear to the community and in the effect we will be able to determine which ideas will be implemented. I have already drafted all the ideas which came to my mind or were suggested for implementation and therefore I might be able to post them soon as a whole.
I am not certain what "alphamaps" are, but we are already working on the currently existing continents: Kalimdor and Eastern Kingdoms. Further changes have been designed and so their shape and scale is in medium extent different from the ones I have proposed in the materials attached in my first message here (they will be larger [in order to feature all the relevant cities, towns and villages in Lordaeron as they appeared in the Warcraft III campaign] and some areas have been adjusted to more correspond with the pre-WoW reality [Quel'thalas has been affected in shape more than other areas]).
Concerning the map editing: I have advisors in this area who warn me about the possible obstacles in this procedure, but I am not sure now if we have already discussed about this matter. I will turn to them in this case upon which you have pointed. I thank you for your suggestion.
I also thank you for your contribution to the cause.
UltraNic:
I really enjoy reading all this stuff! I like the structure of this project a lot! But I dont like all the naysayers in this thread here. Even if its just a "dream". Let it be his dream and you should rather help him accomplish this and not try to bring it down.
Martinus, I wish you all luck and positive energy to master this project, so one day you will look behind you and what you have reached. And hopefully you will have a smile on your face when doing so :) dont listen to the naysayers and JUST DO IT
Martinus:
--- Quote from: "UltraNic" ---I really enjoy reading all this stuff! I like the structure of this project a lot! But I dont like all the naysayers in this thread here. Even if its just a "dream". Let it be his dream and you should rather help him accomplish this and not try to bring it down.
Martinus, I wish you all luck and positive energy to master this project, so one day you will look behind you and what you have reached. And hopefully you will have a smile on your face when doing so :) dont listen to the naysayers and JUST DO IT --- End quote ---
Greetings, UltraNic,
For now, I can only say that we are doing what we can and the work on the project continues. Kalimdor is completely re-scaled as new terrain has been added to it in order to properly match (in size) with the newly designed and also enlarged eastern continents. Its coastlines have also been defined so it corresponds with the one concepted (new concept of Kalimdor's shape, which I consider to be the finest from all the propositions from the beging of the project).
Now, the work (on Kalimdor) focuses on it's new mountain range-structure (as defined on the image attached in my initial message). From it its other landforms and terrain in general will be derived. Afterwards, we will be able to proceed to the further specifications and continually work up to details.
The same procedure applies for the other continents and areas. Also Northrend is being attended by a one person, but the main work focuses upon Kalimdor and so called Eastern Kingdoms, as these should be initially available.
I thank you for your favor and your appreciation is hearthfully welcome. I also wish you success and luck in your doings.
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