Forum > Noggit

BETA V 120 B 17 - changeset 86 (1fd13fcfe3f7)

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Steff:
Its an ADT ground editor.
So why should we load adts without ground :)

Xel:

--- Quote ---And why exactly do you want to edit them?
Also: Being in position of a model editing expert, you should be easily able to get them to show up in the menus yourself. Instructions on this have been given in exactly this topic.

--- End quote ---

Yes, I know how to do it manually. Just thought it would be easier to access them without all the hassle. Not like I had any good use for it, I just would love to be able to check them out more easily.

What comes to "Being in position of a model editing expert", as you very well know schlumpf, I'm not even near to a real expert when it comes to more advanced stuff. My position on MMOwned shouldn't affect the way I'm being treated. Or am I sensing bitterness..?

I'm just trying to help, I've just not came up with anything better this far when using the app. Hope you understand ;)

~Xel

schlumpf:

--- Quote from: "Xel" ---Yes, I know how to do it manually. Just thought it would be easier to access them without all the hassle.
--- End quote ---

Its a one minute job. Including (un-)packing the MPQ and starting applications. Don't see any hassle here. Or reason to put this in.

gorq:

--- Quote from: "Steff" ---1. On ADTs that ar empty, added models dont get saved. If there is already a model it works for me.

--- End quote ---

I dont know why but when i use noggit with original and not empty adts and save them, get empty results. No wmo or doodad :S i have tried over durotar.

As i have seen 3dpaint is a bit bugged. Let me explain. When you start to texture an adt or chunk it works really great but sometimes moving out to another chunk or adt the cursor disappears.

TheBuG:

--- Quote from: "gorq" ---
--- Quote from: "Steff" ---1. On ADTs that ar empty, added models dont get saved. If there is already a model it works for me.

--- End quote ---

I dont know why but when i use noggit with original and not empty adts and save them, get empty results. No wmo or doodad :S i have tried over durotar.

As i have seen 3dpaint is a bit bugged. Let me explain. When you start to texture an adt or chunk it works really great but sometimes moving out to another chunk or adt the cursor disappears.
--- End quote ---

The 3dpaint bug is a well known openGL problem if I'm correct, they're aware of this problem, not sure if they've found a solution yet. (Most likely not as the bug still exists :) )

The other bug, which makes your doodads and wmos dissappear, I personally don't have that problem :/.

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