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[TUTORIAL] Custom WMO's Survival Kit

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Met@:
Thanks Skarn :)

I tried it, but whent I want to load, it shows me errors :|

abdalrahman9:

--- Quote from: "Skarn" ---I found some nice 010 templates for WMO files which are better than public the one. I don't remember who made them but credits go not to me for sure.
[attachment=0:3a6aawvl]wmo_templates.rar[/attachment:3a6aawvl]
--- End quote ---
Thanks man, they are more organized than the public one


--- Quote from: "Met@" ---Thanks Skarn :)

I tried it, but whent I want to load, it shows me errors :|
--- End quote ---
The root template worked for me, so maybe you have corrupted wmo or template?

Skarn:
I assume they don't work with older/newer versions of 010 editor.

salagon:
I recently tried this tutorial and had great success with it. My only problem is smooth shading. I am using version: 2.72b of blender and I set the Geo Set of the outside of my house to smooth but the shading in-game is still very contrasted, as if the smooth effect doesn't work for me. When editing in Blender, if I have the light source near the object I see a difference in smooth and flat shading but if I delete the light upon exporting ( assuming that is what you should do, idk. I have always deleted the light sources before export) the shading seems to revert to always being flat. I export with
-Apply Modifiers
-Include Edges
-Smooth Groups
-Write Normals
-Include UVs
-Write Materials
-Triangulate Faces
-Objects As OBJ Objects.

Am I doing anything wrong that the shading effects are not working?

Steff:
Yes very nice tutorial.  Give you color.

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