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[Question] Custom Tabard not working ¬¬

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Soldan:
Hey guys, just so you know, my head is about to explode...

I decided to make a custom tabard for my server...

So, I looked into it and found out that I needed;

1. The images.
2. ItemDisplayInfo.dbc
3. The Item in DB with the new displayID
4. Item.dbc patched to see the display

So, I did everything as planned, as you can see in this photo;


http://imagr.eu/up/4f9b2782f33480_whynot.png

So, what I ask myself now, is WHY DOES IT TURN UP GREEN?!

I thought it might be a problem with the blps, but I've redone them, even tried resizing, but nothing..

I think that i've done everything right..

Any suggestions?

Elinora:
The file is in the same resolution as original? Because let's say that the original file is 64x64, and you add a 512x512 file, that is not going to work. Has to be exactly like the original

If you thought of that, then I have no idea what it could be, still a bit rusty after my break.

Soldan:
Yeah, the original files are 128x64 and 128x32, I did resize to 256x128 and 256x64 to design the actual tabards... I tried, it failed, but then I realised I hadn't resized them back, so I did, and the same problem.. :/

Jivy:
Hi, maybe it's a problem of conversion.

With BLPConverter, you can doing : BLPConverter /I yourOldTexture.blp
to see the exact format.
Just do the same with your actual texture and see if it's the same format.

Everon Mightbane:
Make sure the colour mode is indexed and not RGB

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