Forum > Texturing and 2D Art
[QUESTION] Model Fuc* up!
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Eatos:
Today i decided to convert Pandarens and try to implement them in 3.3.5a.At first it went well, and everything was working fine until i didnt notice a slight visual annoying bug. All players with pandaren models will have messed up textures like this
But if creature has display of pandaren model it shows up fine:
So the last 12h i was trying to figure out where the problem comes? Any suggestions or ideas?
ZxOxZ21:
Try the latest World of Warcraft Model Viewer.
Eatos:
--- Quote from: "ZxOxZ21" ---Try the latest World of Warcraft Model Viewer. --- End quote ---
The problem is not in Model Viewer.Probably in model or in skin or something...still working on it.
Malice:
Pandarens have a new UV-map structure(1024*512) and other characters have 512*512. This is a reason of this bug. And NPC model looks correctly because NPC models have a custom Displayid texture
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