Forum > Texturing and 2D Art
[QUESTION]
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death6007:
Hello,
i've been modelling and texturing items for WoW for a while now and never had problems. today i made myself another weapon but for some reason my weapon stays green -> texture not applied i checked everything and everything seems fine (even inside the m2 file it says it's searching for the right blp file.
this is the data i used , can someone see any problem here ?
weapon m2 file name : sword_2h_ulduarraid_d_01 weapon skin name : sword_2h_ulduarraid_d_0100 display id +texture name : 58945 item id : 46016
thank you for reading this topic already
Skarn:
How did you convert the model?
death6007:
i used the obj to m2 converter from this forum : viewtopic.php?f=59&t=5285
i used the right settings for blender (i saved the settings so i dont have to redo everytime)
phantomx:
Did you open the m2 in 010 run the m2 template and check that the name of the texture is correct and says .blp not NONE.blp?
ladiszlai:
In blender You need to rename the material as the texture name
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