Forum > Texturing and 2D Art

[QUESTION] 

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death6007:
Hello,

i've been modelling and texturing items for WoW for a while now and never had problems.
today i made myself another weapon but for some reason my weapon stays green -> texture not applied
i checked everything and everything seems fine (even inside the m2 file it says it's searching for the right blp file.

this is the data i used , can someone see any problem here ?

weapon m2 file name : sword_2h_ulduarraid_d_01
weapon skin name : sword_2h_ulduarraid_d_0100
display id +texture name : 58945
item id : 46016

thank you for reading this topic already

Skarn:
How did you convert the model?

death6007:
i used the obj to m2 converter from this forum :
viewtopic.php?f=59&t=5285

i used the right settings for blender (i saved the settings so i dont have to redo everytime)

phantomx:
Did you open the m2 in 010 run the m2 template and check that the name of the texture is correct and says .blp not NONE.blp?

ladiszlai:
In blender You need to rename the material as the texture name

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