Forum > Level Design

Problems with Worldediting (the map won't show up in Noggit)

<< < (3/4) > >>

ssantema:
I hate it when things don't work :p, I think everyone does.

But uhm I did some testing and when I remove all .MPQ nothing shows up in the menu. Does this means it didn't load the WoW/DBFilesClient and Wow/world/maps/etc. ? Cause I didn't delete them. Maybe this is the problem. Or do you have a link of another noggit version? I couldn't find the download of the latest one. I got all new Map.dbc and not old ones unless I forgot one place. Replaced it in Wow/DBFiles in patches and server Map, and also edited MySQL. Would it help to add my stuff to an Existing patch cuz they work?I will try that over later.
Do you have more suggestion about what I should try>?

Steff:
For noggit view:

Put all adts  and the Map.dbc inside your WoW folder.
Delete all custom patches.
Create one with the wdt file in it because the old (104) version did not read the wdt from disc.

This will be fixed in next version.

Tip: If you have the palce on your HD make a copy of the wow folder and set this folder as WoW source in the noggit conf. So you can test your patches in the original folder and noggit has its own data source. So you must not delete the cutsom patches every time you use noggit.

Also you can add a spezial mqp.dbc with only your maps to the noggit version to shorten menus :)

If it will not work for you till weekend i can help you over teamviewer if you like.

ssantema:
Ok, I deleted all costum patches etc. Removed the wdt from wow/world/maps/noggittest. Made a new costum patch(6)  with only the wdt. And Noggittest Showed up in Noggit :D ! But when I click on the name it stops working immediatelly and I don't see the square I made. I also opend the Adts in tallis and looked by textures but this was empty. Shouldn't  stand here the path to elwynngrass.blp?

All advice and help is welcome but I have no idea how teamviewer works :P. Does it let you show my screens or something?

Here are all the files:
[attachment=0:4dqleiye]NoggitMap.rar[/attachment:4dqleiye]

BTW I will make a copy of my wow folder .

log.txt
[spoiler:4dqleiye]
--- Code: ---.wowmapview.cpp:154 > Nogg-It $Rev: 104 $
.wowmapview.cpp:264 > Game path: C:Program FilesWoWData
.wowmapview.cpp:266 > Project path: C:Program FilesWoW
.wowmapview.cpp:304 > Locale: enGB
.mpq_libmpq.cpp:27 > Opening C:Program FilesWoWDatacommon.MPQ
.mpq_libmpq.cpp:27 > Opening C:Program FilesWoWDatacommon-2.MPQ
.mpq_libmpq.cpp:27 > Opening C:Program FilesWoWDataexpansion.MPQ
.mpq_libmpq.cpp:27 > Opening C:Program FilesWoWDatalichking.MPQ
.mpq_libmpq.cpp:27 > Opening C:Program FilesWoWDatapatch.MPQ
.mpq_libmpq.cpp:27 > Opening C:Program FilesWoWDatapatch-2.MPQ
.mpq_libmpq.cpp:27 > Opening C:Program FilesWoWDatapatch-3.MPQ
.mpq_libmpq.cpp:27 > Opening C:Program FilesWoWDatapatch-6.MPQ
.mpq_libmpq.cpp:27 > Opening C:Program FilesWoWDataenGBlocale-enGB.MPQ
.mpq_libmpq.cpp:27 > Opening C:Program FilesWoWDataenGBexpansion-locale-enGB.MPQ
.mpq_libmpq.cpp:27 > Opening C:Program FilesWoWDataenGBlichking-locale-enGB.MPQ
.mpq_libmpq.cpp:27 > Opening C:Program FilesWoWDataenGBpatch-enGB.MPQ
.mpq_libmpq.cpp:27 > Opening C:Program FilesWoWDataenGBpatch-enGB-2.MPQ
.mpq_libmpq.cpp:27 > Opening C:Program FilesWoWDataenGBpatch-enGB-3.MPQ
.wowmapview.cpp:362 > main: mpqs: 883 ms
.wowmapview.cpp:398 > main: directory: 1533 ms
.dbcfile.cpp:13 > Opening DBC DBFilesClientAreaTable.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientMap.dbc
.mpq_libmpq.cpp:95 > I opened the file C:Program FilesWoW\DBFilesClientMap.dbc from the disk!
.dbcfile.cpp:13 > Opening DBC DBFilesClientLoadingScreens.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientLight.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientLightParams.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientLightSkybox.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientLightIntBand.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientLightFloatBand.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientGroundEffectDoodad.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientGroundEffectTexture.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientLiquidType.dbc
.wowmapview.cpp:429 > Creating Menu
.world.cpp:42 > World 451: development has no WDT file!
.world.cpp:42 > World 582: Transport176244 has no WDT file!
.world.cpp:42 > World 584: Transport176231 has no WDT file!
.world.cpp:42 > World 586: Transport181645 has no WDT file!
.world.cpp:42 > World 587: Transport177233 has no WDT file!
.world.cpp:42 > World 588: Transport176310 has no WDT file!
.world.cpp:42 > World 589: Transport175080 has no WDT file!
.world.cpp:42 > World 590: Transport176495 has no WDT file!
.world.cpp:42 > World 591: Transport164871 has no WDT file!
.world.cpp:42 > World 592: Transport186238 has no WDT file!
.world.cpp:42 > World 593: Transport20808 has no WDT file!
.world.cpp:42 > World 594: Transport187038 has no WDT file!
.world.cpp:42 > World 596: Transport187263 has no WDT file!
.world.cpp:42 > World 610: Transport_Tirisfal _Vengeance_Landing has no WDT file!
.world.cpp:42 > World 612: Transport_Menethil_Valgarde has no WDT file!
.world.cpp:42 > World 613: Transport_Orgrimmar_Warsong_Hold has no WDT file!
.world.cpp:42 > World 614: Transport_Stormwind_Valiance_Keep has no WDT file!
.world.cpp:42 > World 620: Transport_Moa'ki_Unu'pe has no WDT file!
.world.cpp:42 > World 621: Transport_Moa'ki_Kamagua has no WDT file!
.world.cpp:42 > World 622: Transport192241 has no WDT file!
.world.cpp:42 > World 623: Transport192242 has no WDT file!
.world.cpp:42 > World 641: Transport_AllianceAirshipBG has no WDT file!
.world.cpp:42 > World 642: Transport_HordeAirshipBG has no WDT file!
.world.cpp:42 > World 647: Transport_Orgrimmar_to_Thunderbluff has no WDT file!
.world.cpp:42 > World 672: Transport197347 has no WDT file!
.world.cpp:42 > World 673: Transport197348 has no WDT file!
.world.cpp:42 > World 712: Transport197349 has no WDT file!
.world.cpp:42 > World 713: Transport197350 has no WDT file!
.world.cpp:42 > World 718: Transport201834 has no WDT file!
.model.cpp:85 > Loading model "interfacegluesmodelsui_draeneiui_draenei.m2".
.wowmapview.cpp:435 > main: created menu: 656 ms
.liquid.cpp:486 > Water Shader Loaded successfully
.liquid.cpp:531 > Water Shader Loaded successfully
.wowmapview.cpp:444 > main: start-up: 3473 ms
.wowmapview.cpp:448 > Entering Main Loop
.world.cpp:80 > Loading world Noggittest

--- End code ---
[/spoiler:4dqleiye]

Eluo:
For that error when you click on the Instance name : Did you create the stuff with continent creator? If yes is the answer then you'll have to create a new wdt with taliis because the wdt created by that program is corrupted.

For the adt: Yes the path must be there ... Hum either you'll change that in every adt or you just create the whole bunch of adts again(wich shouldn't cost you more than 1min^^)
Greetings

ssantema:
I made everything in the same progs as described in your guide (tallis). So I think I will need to add this path to all adt's by hand ;P. It will keep me busy for a while and I need to fix MySQL . I think I destroyed it :|.

If I get Everything working I will edit my first post how to fix it.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version