Forum > "Retro-Porting"

[QUESTION] Ogre draenor Armor ?

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Zick:
HI, does any1 know how to fix this with the ogres ? :( I really need them

Shavier:
You need 010 Editor. Download SweetScape.7z from viewtopic.php?f=59&t=828
Unpack it in .../010 Editor/Data. Open .skin file in 010 Editor, to do it, click Ctrl+ F5 and choose SKINTemplate.bt, now go to new window 'Floating Tab Group' and click 'Run on File:'nameofyourskin'.skin', and like on screenshot extend 'struct SUB submeshes', look for all ID over 65000 and change StartTriangle and nTriangle to 0.


--- Quote from: "Rangorn" ---Open skin files with 010 editor templates
Search (in each skin, 4) for submesh with id > 65000
Set StartTriangles and nTriangles to 0 for theses submeshes

[spoiler:wdjs7rsc][/spoiler:wdjs7rsc]
--- End quote ---

Zick:
'Run on File:'nameofyourskin'.skin', and like on screenshot extend 'struct SUB submeshes', look for all ID over 65000 and change StartTriangle and nTriangle to 0.

im on this part currently, so I just open the skin files of the ogre right ?, an also do I need to do it for all skin files :) there are mulitple ?

Zick:
now the armor doesn't show at all, but I wanted the armor to work :( ?

Zick:
bump :d help plz <3

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