Forum > Miscellaneous

Ascent and Trinity

<< < (2/3) > >>

SirFranc:
I just had to switch from Trinity to Arcemu... and i'm still recovering from the shock of it tbh, Arcemu systems and stuff are so buggy... and i miss the old "edit via DBC" thing of Trinity, that let you edit almost everything just changing the DBC loaded (a really good framework system that relied a lot on DBC editing rather than DB editing, making things more stable)
Trinity support vehicles too... thing never achieved by Arcemu so far.

Besides i had to change due to the lack of people working on Trinity (around 0) and good enough to make new content with it.
So i guess that Trinity is better for blizzlike servers... while for modding you need Arcemu, even tough arcemu is way less stable and reliable and got tons of bugs

Steff:
What kind of bugs do you meen. I played on Arcemu servers and also run my testserver on it and never get a crash.

and i miss the old "edit via DBC" thing of Trinity

And what do you meen with this.
Sorry never used trinity :)

ToyokaX:
I'll have my input on this if you guys don't mind. Although only until recently I actually started using emulators my self, I never really got to before hand (but I did play on servers with MangOS/Arcemu/Trinity for a while). I personally felt like Arcemu had more potential than Trinity. Since from what I've heard, Trinity was created from a branch of MangOS Developers, but were in short population because not many followed them until afterward. I don't really know about the programing side of things but all I can say really is that Arcemu is going places (from what I've seen and read), while Trinity is falling short in places (although, it is really refined, due to veteran MangOS developers switching over).

Just my 2 cents :)

Psauxw:
i have been using trinity since 3.0 and its just sooooo amazing.  If you want a server with almost everything working (spells talents) its the core to choose.  Its true that you need to know C to make custom scripts like teleporter and bosses AI but its really easy with VC++ intellisense system anyway.

Arcemu is amazing in some way. You can edit DBCs and the client will show what you edited without the need of a custom patch.

I didnt use arcemu a lot because i was more into pvp servers but atm im working on a 2.4.3 server that is using arcemu and its really fun... you can even make custom spells so easily.

My two cents =P


Ps.

Steff:
A I will try to build a world from scratch WoW related stuff like working spells or instance scripts are not realy neede for me. Only the capabilities and the stability is importand for me.

And for portals I dont need any script ;)

Other experience with the servers?

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version