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Philoric's ten levels of Warcraft
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Philoric:
I don't know if this is the right place to make this post and if somebody would move it to another board I wouldn't object.
Philoric's 10 levels of Warcraft[/color]
Ever since I first player World of Warcraft I have been thinking about how I would have modified the game if I had the means. Over time these thoughts have become so numerous and elaborate that I have decided to write them down and perhaps discuss them with like-minded people.
My ideas mainly concern making certain changes to the game rules and mechanics. Rather than making changes to the game content, I would change the way in which a character would experience it. Because of that I believe my ideas would work just well with the original game content as it would with any community made game content. While my vision for a new world of Warcraft has many aspects, these constitute the core:
- Fewer but more demanding character levels that would each require more than just XP points - Zones and instances distinguished by their associated storylines rather than level differencies - Professions revamped from the bottom up, following a new itemization - New guidelines for talent trees that would favour generalist builds
I find it highly unlikely that any of these ideas will actually see realization and I do not intend to start a project. All I wish is to share my ideas with people who have similar interests. Feel free to read through my full essay on the topic, then contact me through a PM if you have any comments.
READ THIS: http://www.philialen.se/Philorics_10_le ... 100701.pdf
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Jack:
Since it's just meant as a simple discussion it should rather belong in the Story&Concepts forum.
It's very nice to see somebody think of how to change the WoW mechanics to the better and telling from your .pdf you really put a lot of time into it. Eluo and I did something very similar back in Elorions Curse, there were massive gameplay changes planned, the game itself wouldn't feel like WoW, not one bit.
In my opinion the gameplay in WoW is pretty boring and unchallenging, as you too mentioned. It would be really great to see one or two projects using their own gameplay and maybe with taking one or two of your aspects into account.
Serifaz:
I love your Ideas for the game... one I always thought would be cool, is if blizz would make age specific realms so that if one were to go on a realm that they were too young for, that it is there problem what they see on the game. such as foul language, whatever... But instead people get banned daily for stupid reasons such as bigotry... and racism. yes these arent my favorite things that people discus, but never the less you pay for the game you shouldn't get banned for speaking your mind.
so if they were to have on the realm list ages 17 and below and ages 18 and up people would ether go to there specified realm and do what there suppose to do... or if they ended up on the wrong realm it isn't the fault of the player that is discussing something in trade that they don't like... anyways that's my rant lol I know this is not story.. or concept, but I was just adding my 2 cents
oinquer:
A fast read in your pdf raised good points, and i would like to see some implemented, my main gripe in wow is how they organized story and gameplay....
In warcraft universe, deathknights are a "lone" faction...that belong to lich king....however in WOW you play death knigth against the lich king....ok ok...some death knights are angry at lich king for transforming that or whatever......
undead are a horde race ...they were made by lich king???i think??? so...they break away from the scourge and the horde accepts them???ok ok.....who knows, it could happen in my wildest dreams...
ohh well...my rants here, sorry... :uchee :udumb:
i will be keeping your PDF to prime a few ideas into who knows maybe a reality.
Croza:
I agree with most of your points, but blizzard is a company, and they just want money, not really caring weather the game is actually good or not. I think that Bobby Kotick (CEO of Activision Blizzard) has even said that he doesn't care about making games fun, or creative but he only wants money. If blizzard can prize money from players who aren't perhaps good at the game, they will, so Blizzard aren't going to make WoW harder, because all the players who find WoW difficult at the moment will stop playing and paying.
I agree completely with what you say, but Blizzard won't :P
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