Forum > Serverside Modding
[QUESTION] How to add new Game Objects, or swap them
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schlumpf:
Actually, internally all .mdl and .mdx files are interpreted as .m2 when opening / creating a model. There is no difference if you name the entry bla.mdx or bla.m2, the client can use both.
MDX is still used internally.
Serifaz:
O.k. I have a test .m2 for an object, it can be anything... but if I make a 3ds file of a house, will 3dstom2 convert it to an m2 that can be placed in game once the dbcs are updated, and entries are in the database?
Steff:
I have tested around with this and never get any model converted cleant that i could use it in WoW. If anyone get this to work it whould be nice to se a tutorial online.
Nils54:
Hello want to build you a completely new object?
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