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[Wip?] Stromgarde New Architecture

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SirFranc:
Well, i decided to make new architecture for Stromgarde, it doesn't look as a capital city, capital cities in wow have custom models...
I'm going to make 3-4 houses to be later on built, in two different ways, to make the city look really unique

That's what i've got so far:





If someone can actuall help me converting this to m2 (tested GMES, 3dsmtom2 and whatnot, any of those work) would be really a nice thing.

Steff:
Hey very nice work. I am also in the moment working with 3ds :) And also try to convert so all tipps in this thread whould help :)

SirFranc:

--- Quote from: "Steff" ---Hey very nice work. I am also in the moment working with 3ds :) And also try to convert so all tipps in this thread whould help :)
--- End quote ---
Sent also a mail to Glitchy hoping he'll bother to answer XD

Jack:
Nice!
Really like it. The architecture style is a sort of mix of the northrend undead architecture and human architecture, right? Really love that.

I hope somebody's able to help you with the conversion :)

Oh and: thought of adding interior? Interior can be so much of a pain in the ass, but hiding and/or freezing parts of the model is a great tip I can give you when working on interiors.

SirFranc:

--- Quote from: "Jack" ---Nice!
Really like it. The architecture style is a sort of mix of the northrend undead architecture and human architecture, right? Really love that.

I hope somebody's able to help you with the conversion :)

Oh and: thought of adding interior? Interior can be so much of a pain in the ass, but hiding and/or freezing parts of the model is a great tip I can give you when working on interiors.
--- End quote ---
Cloaking:
Using old WMOS as reference and making the door carved, placing it so the door outside collides with the door of the old wmo, you'll see outside the home, but inside will be the old WMO with its interiors, perhaps reskinned, this fixes also the problem with doodadsets :3

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