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[TOOL] OBJ to M2 converter + Sources
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fearless_wind:
Just awesome! First stable converter for static models)) Do you plan to make smth with other formats supporting animations?
Arid:
Haven't worked on the texture but with the converter I've done a statue of one of my characters I roleplay on in D-X (They won't let me back on their modding team for SOME odd reason)
Garthog:
--- Quote from: "fearless_wind" ---Just awesome! First stable converter for static models)) Do you plan to make smth with other formats supporting animations? --- End quote ---
Yeah, I plan to work on FBX format !
fearless_wind:
Realy good news) So, you need to know that about 15% of on wowdev wiki about m2 animation sections is wrong. Also one section with bone memory is unexplained at all. Now not even one converter can convert animations rightly, even the Tigurius' one.
Eliphas:
Excellent. Thank you.
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