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Wrath of the Lich King Modding => Resources and Tools => Topic started by: sinkhile on October 07, 2016, 11:55:03 am
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hi Everybody is good
I think I have the original world of warcraft terrain editor source code, and the main program,
Have terrain manufacture function, also use similar wow block pattern, also can use the greyscale image directly import the generated terrain features, including highly preview, point etc. Function. I have the source code can have superior debugging make it 335?
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hi Everybody is good
I think I have the original world of warcraft terrain editor source code, and the main program,
Have terrain manufacture function, also use similar wow block pattern, also can use the greyscale image directly import the generated terrain features, including highly preview, point etc. Function. I have the source code can have superior debugging make it 335?
This tool use DX9 for ordinary computer is very smooth, if someone can modify it and let his support of world of warcraft map editor, so if you can achieve great!
I will send a download link in the back of the link
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hi Everybody is good
I think I have the original world of warcraft terrain editor source code, and the main program,
Have terrain manufacture function, also use similar wow block pattern, also can use the greyscale image directly import the generated terrain features, including highly preview, point etc. Function. I have the source code can have superior debugging make it 335?
This tool use DX9 for ordinary computer is very smooth, if someone can modify it and let his support of world of warcraft map editor, so if you can achieve great!
I will send a download link in the back of the link
https://yunpan.cn/cvwjjQFEqnkLz (https://yunpan.cn/cvwjjQFEqnkLz" onclick="window.open(this.href);return false;) 访问密码 1e44
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Can you upload it to http://mega.co.nz/ (http://mega.co.nz/" onclick="window.open(this.href);return false;) ?
i think no one here have a yunpan.360 account
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Can you upload it to http://mega.co.nz/ (http://mega.co.nz/" onclick="window.open(this.href);return false;) ?
i think no one here have a yunpan.360 account
OK! I immediately upload
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Can you upload it to http://mega.co.nz/ (http://mega.co.nz/" onclick="window.open(this.href);return false;) ?
i think no one here have a yunpan.360 account
OK! I immediately upload
Where did you get the editor?
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Can you upload it to http://mega.co.nz/ (http://mega.co.nz/" onclick="window.open(this.href);return false;) ?
i think no one here have a yunpan.360 account
OK! I immediately upload
Where did you get the editor?
I browse data, query in the manufacturing of world of warcraft is found using the bigworld engine manufacturing, but blizzard will bigworld engine is reformed, and if a player can use this tool to carry out reform and support would be great to world of warcraft.
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Can you upload it to http://mega.co.nz/ (http://mega.co.nz/" onclick="window.open(this.href);return false;) ?
i think no one here have a yunpan.360 account
OK! I immediately upload
Where did you get the editor?
I browse data, query in the manufacturing of world of warcraft is found using the bigworld engine manufacturing, but blizzard will bigworld engine is reformed, and if a player can use this tool to carry out reform and support would be great to world of warcraft.
This is bigworld engine, contains a full set of source code, to version 2.0, released in 2010
https://mega.nz/#!1cMlxBQQ!tafFTIwYq75J ... aqHb2ercvI (https://mega.nz/#!1cMlxBQQ!tafFTIwYq75JY3KTl89QUHU8mjEWTeAuNaqHb2ercvI" onclick="window.open(this.href);return false;)
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So we have here another noggit that is renamed to spaces/111 ? or i missunderstand smth here
just askin' if its worth to downl. those 1,6gb
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So we have here another noggit that is renamed to spaces/111 ? or i missunderstand smth here
just askin' if its worth to downl. those 1,6gb
I released this is a full set of tools, including source code, a full set of tools with model editor, edit terrain, the particle editor, as well as the demo, five map file, a series of map, a word can use I release this tool to make a complete game.
The source of all components in the source section contains, the above procedures, source code is to use VS2005 VS2008, I use VS2015 try to compile but did not succeed,
So can realize the function of can make a game, but the core source to professionals need to rewrite.
Question is yes, need you to solve!
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So we have here another noggit that is renamed to spaces/111 ? or i missunderstand smth here
just askin' if its worth to downl. those 1,6gb
I've used noggit, I found it in the process of using a card, it USES openGL, and DX more fluid than he is.
Use neo is DX so I just found the bigworld
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" the particle editor " sounds good i will look @ it
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Can you try to upload those 2 files from the yunpan link to mega.co.nz ?
The link you gave earlier contains something completely different.
Thanks!
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https://mega.nz/#!FUEghAQJ!ieO7GPl4_15a8k7Xf9UL0nO8s6kISv5NVTM5UM_9jbA
351 MB (368,549,173 字节)
I do a streamlined, the tool part reserved to be able to use