1
Modelling and Animation / [QUESTION] Login Screen M2 Camera
« on: June 14, 2014, 06:47:14 pm »
I've been trying some things after reading ]Mordred's Tutorial but the cameras are driving me mad. There are some wonderful models but they lack of cameras, so when I place it on the Login Screen Via Lua Editing they look copletly wrong... they are always seen from the upside and they move a lot when changing screen resolution.
I've been trying to copy some bytes from another m2 using 010 hex editor (the ones related to camera, like ncameras and "camera structure" and such) but I keep breaking the models with no results. I've also checked the pxr page about cameras (I can't link it >.<) but barely understood anything and It doesn't even mention "camera structure".
Is there a way to copy the camera from a functional m2 (lke an npc) and paste it on a broken m2? The file I want to add cameras to is on "SpellsInstanceNewPortal_Purple.M2".
I've been trying to figure it out for days without a result, so any help would be appreciated.
Edit: Corrected some terrible grammar mistakes D: it was late and my brain wasn't working quite well.
I've been trying to copy some bytes from another m2 using 010 hex editor (the ones related to camera, like ncameras and "camera structure" and such) but I keep breaking the models with no results. I've also checked the pxr page about cameras (I can't link it >.<) but barely understood anything and It doesn't even mention "camera structure".
Is there a way to copy the camera from a functional m2 (lke an npc) and paste it on a broken m2? The file I want to add cameras to is on "SpellsInstanceNewPortal_Purple.M2".
I've been trying to figure it out for days without a result, so any help would be appreciated.
Edit: Corrected some terrible grammar mistakes D: it was late and my brain wasn't working quite well.