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Messages - flippy

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1
Noggit / Re: [Question] Why do i not get all Buttons in noggit
« on: May 07, 2013, 09:21:20 pm »
Quote from: "matija168"
There are no other buttons on that bar.

For models use the "Assist" button on the top bar.

look here.


anyways how do u inport models then?

2
Noggit / [Question] Why do i not get all Buttons in noggit
« on: May 07, 2013, 08:52:19 pm »
when i use noggit i dont get the model buttons and other buttons are also missing. what to do? please help.


3
Miscellaneous / Re: [question] I need custom wow.app for mac
« on: May 02, 2013, 05:25:55 pm »
BUMP

4
Miscellaneous / [question] I need custom wow.app for mac
« on: May 01, 2013, 08:12:34 pm »
I need a custom wow.exe or as it is called on mac wow.app
the wow.app need to have removed maximum patchfile limit so custom patches work.
if you have one or know how to make one plz help.

5
Noggit / Re: My noggit Crashes when i open it. need help
« on: April 17, 2013, 08:59:14 pm »
Quote from: "Ilvey"
Go to your WoW map/data, right-click on common.MPQ select properties and uncheck the box "read only" press apply and than OK. do this with every .MPQ file in the data folder AND the enUS/enGB etc folder.

Example;


Good luck.

ty it worked :)

6
Noggit / Re: My noggit Crashes when i open it. need help
« on: April 17, 2013, 08:36:29 pm »
Quote from: "Ilvey"
Quote from: "flippy"
Quote from: "schlumpf"
Corrupted config file. Delete it or fix it, according to the manual.

i cant finde the problem can you help me?

this is how it looks.

#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
#Path = E:wow noggitWorld of Warcraft 3.3.5a (no install)

#Edit this to your Project-Directory and uncomment if you want to use it!
#ProjectPath = E:project01

#Set this to the file where you will import models from (the model viewer log for example :) )
#ImportFile  = C:Program FilesWorld of Warcraft Model VieweruserSettings

#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standard value and will be taken if you do not set this value.
FarZ=2048

Remove the #'s in front of the following sentences:

#Path = E:wow noggitWorld of Warcraft 3.3.5a (no install)
#ProjectPath = E:project01 (OPTIONAL TO REMOVE)
#ImportFile  = C:Program FilesWorld of Warcraft Model VieweruserSettings (OPTIONAL TO REMOVE)

-Ilvey

ty but it still dont work, my log is this now.

2 - (Noggit.cpp:130): Noggit Studio - SDL 1.2
854 - (Video.cpp:204): [Debug] GL: Version: 4.2.11762 Compatibility Profile Context
854 - (Video.cpp:205): [Debug] GL: Vendor: ATI Technologies Inc.
854 - (Video.cpp:206): [Debug] GL: Renderer: ATI FirePro M7820
854 - (Noggit.cpp:87): Using config file.
854 - (Noggit.cpp:257): Game path: E:wow noggitWorld of Warcraft 3.3.5a (no install)
854 - (Noggit.cpp:261): Project path: E:project01
855 - (Noggit.cpp:308): [Error] Could not find locale directory. Be sure, that there is one containing the file "realmlist.wtf".

my config:

#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
Path = E:wow noggitWorld of Warcraft 3.3.5a (no install)

#Edit this to your Project-Directory and uncomment if you want to use it!
ProjectPath = E:project01

#Set this to the file where you will import models from (the model viewer log for example :) )
#ImportFile  = C:Program FilesWorld of Warcraft Model VieweruserSettings

#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standard value and will be taken if you do not set this value.
FarZ=4096

7
Noggit / Re: My noggit Crashes when i open it. need help
« on: April 17, 2013, 07:54:42 pm »
BUMP

8
Noggit / Re: My noggit Crashes when i open it. need help
« on: April 17, 2013, 07:34:27 pm »
Quote from: "schlumpf"
Corrupted config file. Delete it or fix it, according to the manual.

i cant finde the problem can you help me?

this is how it looks.

#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
#Path = E:wow noggitWorld of Warcraft 3.3.5a (no install)

#Edit this to your Project-Directory and uncomment if you want to use it!
#ProjectPath = E:project01

#Set this to the file where you will import models from (the model viewer log for example :) )
#ImportFile  = C:Program FilesWorld of Warcraft Model VieweruserSettings

#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standard value and will be taken if you do not set this value.
FarZ=2048

9
Noggit / [Solved] My noggit Crashes when i open it. need help
« on: April 17, 2013, 06:48:23 pm »
when i start my noggit i get this error in my log file.

2 - (Noggit.cpp:130): Noggit Studio - SDL 1.2
859 - (Video.cpp:204): [Debug] GL: Version: 4.2.11762 Compatibility Profile Context
859 - (Video.cpp:205): [Debug] GL: Vendor: ATI Technologies Inc.
859 - (Video.cpp:206): [Debug] GL: Renderer: ATI FirePro M7820
859 - (Noggit.cpp:87): Using config file.

it would make me really happy if you could help me solve this problem.   :D

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