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Messages - ralmes

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Miscellaneous / Re: [Question] Can't find Isle of Giants in ADT files?
« on: September 04, 2013, 09:05:44 pm »
Oh my god, ignore my post, schlumpf was right about it not being patched.

The way I was loading the MPQs it was only patching the first one in the list and now I feel like an idiot.

Thanks for your help guys!

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Miscellaneous / Re: [Question] Can't find Isle of Giants in ADT files?
« on: September 03, 2013, 10:35:29 pm »
I'm trying to put labels on the map like this..
[attachment=1:ri02yl15]isleofthunder13.jpg[/attachment:ri02yl15]

I just pull the area ID of the chunks out of the ADT files. It works almost everywhere except where the Isle of Giants and the Timeless Isle should be.

I know I'm patching the MPQs correctly because the names of the areas are in the DBC files, I just can't find their actual location in the map files.

The textures are there but not the area IDs.

I'm using my own script for this so it's likely I'm missing something when I'm reading through the files.

Here's what it looks like around the Isle of Giants for my map (the outlines are a little off but that's because I used fewer points than I should have)..
[attachment=0:ri02yl15]isleofgiants.jpg[/attachment:ri02yl15]

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Miscellaneous / [Solved] Can't find Isle of Giants in ADT files?
« on: September 03, 2013, 10:19:35 pm »
Hey guys, this isn't exactly a modding question but I was hoping somebody here could point me in the right direction.

I'm writing an addon which relies on map information that I extract from the game files. I read through the ADT and WMO files to try and label area names on the map.

Unfortunately, I can't seem to find the Isle of Giants (or the new Timeless Isle). The area they should be in on Pandaria is just marked as ocean.

I thought they might have their own WDT that gets phased into that space but I couldn't find any that looked promising.

I'm running out of ideas and would be grateful for any insight.

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