Forum > Development and Presentation
World of Warcraft: Into the Twisting Nether
(1/4) > >>
Fatal:
--- Quote from: "Notice" ---We are looking for extra model editors! Feel free to PM me! --- End quote ---
World of Warcraft: Into the Twisting Nether[paragraph:2atr1fae]We are a project set up back in the earlier parts of 2013, and after several stages of development, we are intending to open our floodgates for a few testers, builders and model editors! Our intent is to breathe new life into a decrepit old game's fan-base through jumpstarting the entire franchise and propelling a millennium into the future! With the Alliance and Horde race lasting centuries, the arms race was passed and the space race came to a glorious end some decades ago now! With Azeroth left almost uninhabitable, the climate changed to an unseen landscape and the fleets assembled, the fight has been taken to the next battlefield, the final frontier, into the Twisting Nether![/paragraph:2atr1fae] The Background[paragraph:2atr1fae]The Alliance Republicans remember their past as does the Warsong Pact - both were once peaceful and docile people living upon their realms without war, without hope for conflict, but that has all changed. Since the touch of evil landed upon them, their people have been thrust into a never-ending war that has outlived the mortals and even the once immortal beings of the dragonflight. As the race to eradicate the other faction continued until the meaning of the conflict all but died out, their homelands were both consumed by their rage.
Now fragmented, the fight continues. With leaders in the cold ground and new ones taking the fight for a new generation, each faction saw out change. The Prophet Velen led his people from the Alliance who grew into vindictive and heartless men, whilst the night elves left to protect a realm that were under threat from a resource race between the King and the Warchief. Sense had left the souls of the people, but the passion for war had never left. The Protectors of the Realm took their bow, as did the Lordaeron Pact from the old Horde, who had wanted to serve their own interests rather than that of the Horde as a whole. Even that friendship did not last, and, without the Banshee Queen, the Forsaken were upon the brink of mindlessness.
The Lich King passed, and the Scourge went rampant. However, the Alliance had combated them with true tact, obliterating their existence with explosions and liquid fire pouring from dwarven fighters. The Cult of the Damned went into hiding, and has forever presumed to be nothing but legend. Yet conspiracies remain that their existence remains even now, lurking in shadows, infiltrating and awaiting their chance to turn the land under their spell. The Alliance saw out the Wrynn Bloodline, and a new king rose to the challenge, from the bowels of genealogy. His successor brought forth an elected council of men, whilst he was at the front of the battle against the Horde. Overtime, the elected officials took more and more of the monarch's power, draining each successor of more of their abilities until the abolition happened.
Yet the Forsaken, on the other hand, saw no such abolition. Their salvation was in sight, and their new Lord and Savior had appeared before them: the Demon Lord Varimathras. The Goblins and Gnomes continued their race to provide the best technological progress to their factions; the Goblins learn their lesson from Area 52 and crafted an ingenious interstellar vehicle - a nether-rocket. Yet the Gnomes found old tomes and information from their old allies, and stole tips and tricks from the draenei before designing their own contraption of immense stature. The elected Grand Admiral demanded that such a fleet be constructed, and the resources race between the Republicans and the Warsong Pact began.
With most of the realm consumed with liquid fire and radiation, life became rarer and rarer until species were made extinct and the landscape altered. The climate became hot some areas and frozen in others, an unusual phenomenon that baffles scholars even now to what has caused it. As the gnomes provided the fleet, the Dark Iron Clan stole several plans for the ships and began their own construction. Now, their clan exist as pirates among the stars, plundering the holds of ships and vessels across the Nether, whilst the Forsaken - ingenious - cheated, finding fuel from a depraved source unknown to all but Lord Varimathras and his Apothecaries.
With the Protectors of the Realm not willing to allow the Republicans and the Pact to decimate other planets as well, the Draenei constructed ships for both races to take to the stars, to prevent further chaos in the world. However, as the war was taken to the next battlefield... a dormant nemesis of the mortal races laid in wait. As Azeroth tore itself apart... the Burning Legion awaited the time that their enemies would consume themselves, and that time is now. The Twisting Nether is open for exploration and combat and travel and adventure... but their demonic denizens are preparing a welcoming that neither faction ever expected.
The most unique private server of its kind is opening itself up soon - this is World of Warcraft: Into the Twisting Nether.[/paragraph:2atr1fae] TMI: Screenshots [paragraph:2atr1fae]The current progress has been limited, as most of the work put forward is planning and design work. However, we have some things to show - the Alliance Commissioned Explorer (A.C.E.) Brilliance is the gnomish exploration vessel that is going into uncharted territories. This is the first ship that will be open for people to use in about a week or so, and is a current work-in-progress! However, feel free to comment and take a look!
For those interested in joining either as roleplayers or developers - feel free to comment on this thread and I shall begin to get in touch with interested participants! We have a "role list" of characters required, and that shall be put in the next post! But for now, screenshots and lots of them in the future:[/paragraph:2atr1fae] - -
Fatal:
These are open slots for people to join in the testing sessions we shall be hosting once we have decorated and designed the full interior for the ACE Brilliance. Bear in mind - this is just gnomes for now, but we shall be introducing slots for other races soon enough! Unique Roles (RESERVED)[1/1] Captain [1/1] Navigator [1/1] Artificial Intelligence [1/1] Head of Personnel [1/1] Republican Envoy Other Roles (OPEN)[5/8] Troopers [4/4] Technicians [2/4] Physicians [2/2] Botanists [18/23] Overall Total
WhiteDarkrai:
This look really cool tbh.
stoneharry:
You seem to know what you are doing client side, but do you have the ability to do the necessary server side work? Can you do it to a similar quality level?
The main reason many projects on this website fail because they are over ambitious or because they cannot do the necessary server side work to support their client work.
I would not put all your hopes on hiring someone or people to do the server side work for you - it is becoming a rare site to find a good developer who knows how WoW functions. :P
Fatal:
--- Quote from: "stoneharry" ---You seem to know what you are doing client side, but do you have the ability to do the necessary server side work? Can you do it to a similar quality level?
The main reason many projects on this website fail because they are over ambitious or because they cannot do the necessary server side work to support their client work.
I would not put all your hopes on hiring someone or people to do the server side work for you - it is becoming a rare site to find a good developer who knows how WoW functions. :P --- End quote ---
Since it is a roleplaying server, the focus is more upon the setting and atmosphere, however, we have people who can work client and server-side. I've got developers from CoA, Prologue, MotP, etc., who are on the team, all of whom with plentiful experience. That is not a worrisome prospect, I assure you!
Navigation
[0] Message Index
[#] Next page
|