Forum > Development and Presentation
[PROJECT] World of Warcraft: A New Beginning
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z932074:
A complete revamp of the game, up to level 60. Client 3.3.5a. Storyline takes place approximately 1000 years after MoP. Will be centered around Burning Legion / Sargeras and the Titans. Fully custom. Every single zone will be changed in some way, and every single item will be hand-made, even vendor trash. (Literally. I completely cleaned out the item database and am starting from scratch.) New achievements, raid zones, and instances! New battlegrounds! Projected launch January 2014.
Here's some screenshots of Northshire Valley, before and after The vineyard
Northshire mine
Allifeur:
I was thinking you were a bot because of your pseudo :lol:
This is a nice project, it looks cool, I hope you to be successful. But 1000 years seems to be too much time for me. :geek:
z932074:
Thanks! I wanted a reason for EVERYTHING to be different, while still using current cannon as guideline, and to be able to have some "wiggle-room" with the story. Hence the thousand years.
Steff:
Be carefull with your promiss :)
Fully custom = Is for mo NO singel blizzard map is used. All from zero. every single item will be hand-made = You do full new 3d models in a 3d app.
stoneharry:
--- Quote from: "Steff" ---Be carefull with your promiss :)
Fully custom = Is for mo NO singel blizzard map is used. All from zero. every single item will be hand-made = You do full new 3d models in a 3d app. --- End quote ---
Heh, that's your opinion. Using Blizzard's assets to construct an entire new 'game', so to speak, I would still class that as custom.
Otherwise you would have to be stupidly specific. 'This is my new-world hand-built project where everything has been reconstructed and the content of the game rewritten.' Not only is it ambiguous, it's also hard to advertise and be specific about.
So just call it custom.
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