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[PROJECT] Craft

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AgeofCraft:

Hello modcraft community,
i created some other projects like parasorm and extraloot but they died because i had no time for this, i mod wow since 2010 but i were never specialized on any project because the missing tools for wow modding.
But today i see this modcraft community work hard to mod wow and thats super !  :D a very, VERY big thanks to all of you guys,thanks for puplish tools ant thanks for you great tutorials and for your friendly answer to ANY question.

And now here is my FINALLY project where I spend my free time. i love modelling in 3ds max and love to texturing and i dream from my own game with my own game assest and what´s better than the wow engine ? NOTHING ! you can create everything you have no limits except the m2 animations particles but someday the TOOL would be released.

ok lets talk about craft:
Craft is a platform where you can port to worlds that i create. And the worlds are filled with custom m2´s and custom WMO´s and everything is modeled from me but the textures are from [BLIZZARD] on this models.
the first thing that i want to do to create 3 worlds for the first platform the worlds are called:
[P1 = Parasorm (organic world)] [P2 = ?] [P3 = ?]

Craft:
the first picture of Craft !


todo: adding more effects, create portals, resize the WMO´s

ayahne:
looks good !  waiting for ingame screen's good luck!

AgeofCraft:
Ideas for Parasorm:

You start inside of an skeleton i create a normal cave with the hole tool from noggit.

AgeofCraft:
I get the the Skull ingame but the cave is not working correctly i would fix this later but now i finish my craft map.
pic´s coming soon !

AgeofCraft:
here is the portal from craft add it now ingame:


Now ingame but with texture bug:



Now i continue with the cave.

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