Forum > Noggit
BETA V 120 B 17 - changeset 86 (1fd13fcfe3f7)
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Steff:
I have the problem. If i save ADTs and look at them in Hex all m2 and wmo stuff is gone. Hope that i will finde some time the next we to search why.
Skullbot:
I will be unable to bug report anymore for an unknown amount of time. I'm experiencing some hardware issues on my computer but I hope it'll be fixed soon.
I also hope that Noggit will get some fixes too even if I can't help you now ^^.
gorq:
So have u the same problem steff? I was thinking it was because of my computer or my bad hands lol
I was thinking bout something. Is it there the sourcecode from Beket's 1.3 Noggit? It could be really nice to take a look and try to add some functions like 3d texturing (it is the almost necessary) I'm learning a bit python and all structure wow files to help pym2 develop and testing. I know a few poor basics from c++ and vb.
I have patched my wow 2.4.3 so i can use wmo from wtlk and cataclysm. It cannot use .m2 ones. I think adding a wtlk m2 reading function (as in modelviewer) it could use m2 from wtlk or maybe cataclysm.
To make new maps from scratch it could be great app i think.
DP: I have sourcecode from 1.12.1 noggit ^^ somewhere...i have to find it.
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