Forum > Noggit

BETA V 120 B 17 - changeset 86 (1fd13fcfe3f7)

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gorq:
now texturing is really great ^^
As i see modified chunks are overlighted. I have to see it ingame.
Doodad and wmo manipulation is ok
As u said water is showed by pressing F7 only

Water was showed for me using 3.3.5a on noggit r91, r104 and r120b11

ouch! No water ingame, no Doodads and no Wmo. I have opened the saved adt with taliis and it does not have any doodad/wmo entry.

Thanks!

Croza:
I know that pressing both mouse buttons moves the camera, but is is meant that if you are rotating the camera with the right mouse button and you tap W it makes the camera start moving?
If not, I find it quite useful :D

Steff:
@Croza: Jupp you are right. Will change this on next version :)

@Not they are not overlighted. The older noggit versions do not calculate the reflaction value right (shadow bug) Just use raisen with speed 0 and a max brush size on your adt and save it. This will recalculate the normals and you have the right reflection.

Diantonix:
Tip: Add a square brush.

Skullbot:
Finally got time to test last beta ! :)
Here's first report, I'm going to check the bugtracker right after.

BAD :
- M2 selection is fucked up sometimes (happens with trees underwater in elwynn forest, didn't try somewhere else).
- Seems to crash when importing from Import.txt, at least with the default wmo listed in the file (Abandoned Blacksmith if I remember well)

GREAT :
- Some new brushes, which could be great if we could have a description of each one (at least for those who can't bear maths xD)
- Texturing and 3D Painting is back ! Textures list seems to be well done and I can't get it to glitch xD
- Scale helpers models are also a good idea, but sometimes when importing models, the tile selected isn't anymore so the next spawn will be far away :p
- Seems to load Blibli maps a little faster, but Win7 sometimes ask me with the "Not responding" dialog box when the loading is too long.

NOT TESTED YET :
- Saving
- Importing in WoW 3.3.5a (I have to reinstall it >_<)

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