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Noggit help

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Steff:
Please repost your LAST config file and logfile.

Gantrex1:
My Config:

--- Quote ---# This is a config file tamplate. To use it rename into noggit.conf and set your optiones

#Edit this to your WoWFile!!!
Path = C:WoW 3.3.5

#Edit this to your Project-Directory and uncomment if you want to use it!
ProjectPath = C:WoWModdingMyProject

#Set this to the file where you will impor models from (the modelviewer log for example :) )
ImportFile  = C:UsersDanielDesktopProject1

#The Far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standart value and will be taken if you do not set this value.
FarZ=1024
--- End quote ---

My Log:

--- Quote ---4 - (Noggit.cpp:130): Noggit Studio - SDL 1.1
1727 - (Video.cpp:204): [Debug] GL: Version: 4.1.10834 Compatibility Profile Context
1727 - (Video.cpp:205): [Debug] GL: Vendor: ATI Technologies Inc.
1728 - (Video.cpp:206): [Debug] GL: Renderer: AMD Radeon HD 6320 Graphics    
--- End quote ---

 :?:

Steff:
Is this the full log?
Whats the name of your config file?

Gantrex1:
Yeah, that's it.
noggit.conf

Steff:
Try this config for testing



--- Quote ---# This is a config file tamplate. To use it rename into noggit.conf and set your optiones

#Edit this to your WoWFile!!!
Path = C:WoW 3.3.5

#Edit this to your Project-Directory and uncomment if you want to use it!
#ProjectPath = C:WoWModdingMyProject

#Set this to the file where you will impor models from (the modelviewer log for example :) )
#ImportFile = C:UsersDanielDesktopProject1

#The Far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standart value and will be taken if you do not set this value.
FarZ=1024
--- End quote ---

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