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Noggit help
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Steff:
Please repost your LAST config file and logfile.
Gantrex1:
My Config:
--- Quote ---# This is a config file tamplate. To use it rename into noggit.conf and set your optiones
#Edit this to your WoWFile!!! Path = C:WoW 3.3.5
#Edit this to your Project-Directory and uncomment if you want to use it! ProjectPath = C:WoWModdingMyProject
#Set this to the file where you will impor models from (the modelviewer log for example :) ) ImportFile = C:UsersDanielDesktopProject1
#The Far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power. #1024 is the standart value and will be taken if you do not set this value. FarZ=1024 --- End quote ---
My Log:
--- Quote ---4 - (Noggit.cpp:130): Noggit Studio - SDL 1.1 1727 - (Video.cpp:204): [Debug] GL: Version: 4.1.10834 Compatibility Profile Context 1727 - (Video.cpp:205): [Debug] GL: Vendor: ATI Technologies Inc. 1728 - (Video.cpp:206): [Debug] GL: Renderer: AMD Radeon HD 6320 Graphics --- End quote ---
:?:
Steff:
Is this the full log? Whats the name of your config file?
Gantrex1:
Yeah, that's it. noggit.conf
Steff:
Try this config for testing
--- Quote ---# This is a config file tamplate. To use it rename into noggit.conf and set your optiones
#Edit this to your WoWFile!!! Path = C:WoW 3.3.5
#Edit this to your Project-Directory and uncomment if you want to use it! #ProjectPath = C:WoWModdingMyProject
#Set this to the file where you will impor models from (the modelviewer log for example :) ) #ImportFile = C:UsersDanielDesktopProject1
#The Far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power. #1024 is the standart value and will be taken if you do not set this value. FarZ=1024 --- End quote ---
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