Forum > Modelling and Animation
[question] fixing new T10 geoset on old model as broken etc.
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SirFranc:
--- Quote from: "doresain" ---tnks supora i will try to edit all this f***ing s***ing st**id T10 armors to not use new geoset! we play 6 years without this geoset, another patch without its isn't a problem!
edit: I don't know why but FelOrc model (modelid 16981) has this new geoset! all other races no!!!!! :| --- End quote --- It may probably be because Fel Orcs share the model with Orcs, or because that geoset was going to be used on Fel Orcs (not likely)
I suggest you to not to, because models are done to be wrapped on THAT geoset with THAT shape, you'll make them look bad
Can you avoid free swearing btw? ^^
doresain:
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fix works, tnks to all
play forest-troll without T10-geoset is better than play half-forest-troll ;)
Tigurius:
--- Quote from: "doresain" ---another question: in the female naga model (patch 3.3.5) shoulders have a wrong shoulder mount point (that make female naga look with shoulders "horrible") with an hex editor can I fix it?? or delete these totally from model?? tnks :D | --- End quote --- Yes and: There are also tools for this.
SirFranc:
--- Quote from: "doresain" ---
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fix works, tnks to all
play forest-troll without T10-geoset is better than play half-forest-troll ;) --- End quote ---
Perhaps is possible to copy-paste another the normal leg geoset and rename it as the new WOTLK geoset? you would keep the new geosets for other races, but you'll get also the working forest troll
doresain:
you should clone all new itemmodelid that use new geoset, but item_template can handle only one modelid for every item, so you should mod the server to override original modelid from item_template and use the cloned one (with replaced geoset) where the model of player is foresttroll (or broken or taunka etc, you can create an hardcoded list or a new db table to manage all entry to swap)
it should work
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