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Porting PandarenFemale in wotlk (Hair issue)
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Maniac:
--- Quote from: inico on December 15, 2017, 02:27:45 pm --- --- Quote from: Maniac on December 15, 2017, 02:24:42 am ---I installed the scripts via "install script from file" in the user preferences, is this correct?
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Download Blender 2.73a, "M2ModRedux_4.8.13" and "scripts_4.9".
You just need to copy all the scrtipt files into the blender scripts folder (In my case: "C:\Program Files\blender-2.73a-windows64\2.73\scripts\startup"). Also, if you import or export an m2i created by an old version it will probably crash. You must convert the model to m2 and back to m2i with the newest version.
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Thanks :) I got it running now and textured my model. Which settings i need to use with ModRedux to porting it in wotlk? My modelviewer crashed after i try to take a look at my new m2 Ingame the model is not visible ^^
inico:
--- Quote from: Maniac on December 15, 2017, 04:40:15 pm ---Thanks :) I got it running now and textured my model. Which settings i need to use with ModRedux to porting it in wotlk? My modelviewer crashed after i try to take a look at my new m2 Ingame the model is not visible ^^
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As I said before, the new m2mod exports all m2 with the Legion header. You must remove it and then convert it to wotlk with whatever program or method you use.
Maniac:
--- Quote from: inico on December 15, 2017, 05:09:12 pm --- --- Quote from: Maniac on December 15, 2017, 04:40:15 pm ---Thanks :) I got it running now and textured my model. Which settings i need to use with ModRedux to porting it in wotlk? My modelviewer crashed after i try to take a look at my new m2 Ingame the model is not visible ^^
--- End quote ---
As I said before, the new m2mod exports all m2 with the Legion header. You must remove it and then convert it to wotlk with whatever program or method you use.
--- End quote ---
Thanks again, i got it working now. Do you know what kind of texture wrent wrong there? ( https://gyazo.com/9d6a92e5ca67deab04c031ca43e38652
EDIT: Solved the issue above, all fine now :)
Maniac:
This is my progress so far: https://gyazo.com/06b72f991ee222c2b4e185af7e9cf965
Thats my UV MAP: https://imgur.com/a/AWyDP
Maybe someone can give me improvement tips^^
Struggling around with the uv map. I cant really find a good position for the face, can someone give me a tip how i can center it?
Another question i have: The model dont look straight forward like the humans, is it because i replaced the draenei? And when yes, how i can change the Body State?
;D
Maniac:
--- Quote from: inico on December 14, 2017, 10:06:06 pm --- --- Quote from: Maniac on December 14, 2017, 08:58:48 pm ---Do you have any clue whats wrong with the Tail? (I need to say that im replacing the Draenei currently, since i did not added a new race right now)
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It's probably not showing because that geoset exceeds the polygon limit, or its mesh id is wrong or not supported by wotlk (should be "0000", skin). You can open the .skin file with 010editor and change the "id" to 0000.
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Did it like this: https://gyazo.com/03e8e92a6ada551652b48bfd54438645
Also i removed the doubles + decimated by 0,5 in Blender :)
Should be correct right? Its not showing up ingame. In modelviewer i can see the Tail.
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