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[TUTORIAL] Doing Helmets / Weapons in Blender 2.4

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Arid:
Later please. I'd really love to see someone posting a animated MDX convertsion guide to be honest. Something I've wanted to see a long time ago.  Or just teach me to and I'll post the guide. I've been wanting to make better looking Vanilla models via the Goblin Alpha Worgen and Blood Elf / Draenei hair. and some edited textures.

Soldan:
Arid, just out of curiosity.. this would let me edit the existing frostmourne model, correct?

Also, when I open said model.. there are no vertex groups.. seemed quite weird to me xD

Edit; and therefor when trying to re-make the .m2 it failed.. i'm guessing I'll try painting it myself xD

Arid:
Yes it wouldl et you edit frostmourne.
The reasoning for no Vertex Groups is due to the fact it has no animations thus the converter doesn't reconize the groups when it is turned into an m2i. So! You need to edit that so it will.

Arid:
guide is outdated with the help of the obj to m2 converter! Thanks bro! It's appreciated but makes me sad :<

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