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[TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDEO]

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Steff:
Ues nice one.


Do someone tried to direct convert 3d studio obj files and can perhaps help with export settings?
So i could avoid the extra blender steps if I create my stuff in 3d studio max.?

Alastor:
Just little "add"
when you are exporting OBJ from Blender you must have checked "Include UVs"
Filipsons know about it .... he just forgot to show it in video

Filipsons:
-Steff I'm sorry, but I've never done 3DStudio. Maybe you can try some pluginst for 3DStudio on OBJ exporting.

-Dahaga Thanks...

Filipsons:
Steff: But I can transfer your's 3DS files to M2, If you want.

Steff:
I habe over 30 here.  But that is not the point.  If i create stuff i often have a look ingame.  I convert my models again and again.  Every 30 minuts and have a look ingame to see if it fits good. So the additional step with blender slows down the prozess.  3d studio has an obj exporter with many settings.  But i did not find the right once till now.  Or pehaps the tool is simple not able to work with this kind of obj.

For wmos i get it. Perfect to work from 3ds as you can see in my latest maruum images.

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