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[TUTORIAL] OBJ to M2 + Blender setting and m2 swap [VIDEO]
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Steff:
Ues nice one.
Do someone tried to direct convert 3d studio obj files and can perhaps help with export settings? So i could avoid the extra blender steps if I create my stuff in 3d studio max.?
Alastor:
Just little "add" when you are exporting OBJ from Blender you must have checked "Include UVs" Filipsons know about it .... he just forgot to show it in video
Filipsons:
-Steff I'm sorry, but I've never done 3DStudio. Maybe you can try some pluginst for 3DStudio on OBJ exporting.
-Dahaga Thanks...
Filipsons:
Steff: But I can transfer your's 3DS files to M2, If you want.
Steff:
I habe over 30 here. But that is not the point. If i create stuff i often have a look ingame. I convert my models again and again. Every 30 minuts and have a look ingame to see if it fits good. So the additional step with blender slows down the prozess. 3d studio has an obj exporter with many settings. But i did not find the right once till now. Or pehaps the tool is simple not able to work with this kind of obj.
For wmos i get it. Perfect to work from 3ds as you can see in my latest maruum images.
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