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[TUTORIAL] Resize UVmap of HD models faster with MultiEdit
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detonatorss:
--- Quote from: "Rangorn" --- --- Quote from: "Alastor" ---Beacuse that place for face is not enough big to handle all things that Blizz placed in da texture that is like ... 512x512 also that little corner in left has been also used by Blizz for some parts and now its replaced with face so to let you understand its like .... ( from my prespection ) " Where the F*ck i have to place all these textures ! there isnt enough space for it ! " --> thats problem of Draeneis and Undeads mainly cuz of Undead bones and Draeneis Tail we just dont have space for these textures its glithy sometimes .... i give you example
This is HD by Blizzard
This is NON HD by Blizzard
And this is HD for WOTLK
So cuz of downporting we lost all these parts
and we have to deal with it ... --- End quote ---
You can fix this, with create extra texture (like tauren fur) for the teeth, i have use this method for the draenei horns and tail --- End quote ---
How do i add my extra texture? is a simple question but i am not sure how to do it, it goes into Charsections? or how? can you explain it for us?
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