Forum > Texturing and 2D Art

[question]edit m2 with blender

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doresain:
i find how to modify textures on blender, but they are hardcoded!
i swap body with hair textures in blender (2_0_iRenderFlags 1->0 and M2_0_iTexture  1->0)

but when i try to add new texture to the model pym2 corrupts model, so i need other tool to add a new hardcored  texture to the model

Eluo:
Hum a option would be m2modder.exe
I never used it and there is also a cmd version of this tool with much more options but this ref has a gui so it is absolutely easy to handle.
Test this(backup the model!) and tell me if you need the cmd version which will definitly work.

http://www.file-upload.net/download-349 ... 2.rar.html

doresain:
no, it corrupts textures on model, it shows random texture (texture changes when you rotate point of view)
i think i must add fur texture on original model and then export it in m2i and edit
i'll make a tray!

doresain:
finally i fix it!


i used m2modder.exe tool with commandline (replacing hardcoded deathknighteyeglow with fur and fix dk-eye mesh)

tnks schlumpf and Eluo, now my felblood is perfect ^^
now i must do male model :D

Eluo:
btw why didnt you just use the felelfcasterfemale model ,and deactivate the unused geosets?
It has everything you did , just already finished :D

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