Forum > Texturing and 2D Art
[question]edit m2 with blender
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doresain:
i find how to modify textures on blender, but they are hardcoded! i swap body with hair textures in blender (2_0_iRenderFlags 1->0 and M2_0_iTexture 1->0)
but when i try to add new texture to the model pym2 corrupts model, so i need other tool to add a new hardcored texture to the model
Eluo:
Hum a option would be m2modder.exe I never used it and there is also a cmd version of this tool with much more options but this ref has a gui so it is absolutely easy to handle. Test this(backup the model!) and tell me if you need the cmd version which will definitly work.
http://www.file-upload.net/download-349 ... 2.rar.html
doresain:
no, it corrupts textures on model, it shows random texture (texture changes when you rotate point of view) i think i must add fur texture on original model and then export it in m2i and edit i'll make a tray!
doresain:
finally i fix it!
i used m2modder.exe tool with commandline (replacing hardcoded deathknighteyeglow with fur and fix dk-eye mesh)
tnks schlumpf and Eluo, now my felblood is perfect ^^ now i must do male model :D
Eluo:
btw why didnt you just use the felelfcasterfemale model ,and deactivate the unused geosets? It has everything you did , just already finished :D
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