Forum > Texturing and 2D Art
Issues with Noggit texturing
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madguy:
I will have to try everything you suggested, but thanks a lot to all those who took time to reply and help with this issue, it is much appreciated.
However, I did not understand what you mean by "resave your ADT" (beginner here, much noob), so could you like quickly explain to me how to do this, or send a link to a tutorial?
Anyways, thanks a lot everyone, I'll keep you updated on how things go.
Steff:
viewtopic.php?f=48&t=7624&hilit=adt+lines
Try Mjollnas tip in this topic.
BTW. I used the search to find this topic. As even we don´t have all topics in head we had here :)
Else Try to delete and recreate all texture layers.
wiki/index.php5?title=Noggit_user_manual#Texture_paint
And try to do it in right order.
viewtopic.php?f=78&t=3612
Amaroth:
By resaving I mean simply opening that map in Noggit again, do whatever edits (just one click with one tool, little move with some model, whatever) to mark corrupted ADTs as "edited" (can be checked in map shown by M key) and save.
madguy:
Tried everything, none of the proposed solution worked.
Will probably have to restart everything on a fully created ADT. I was told to create one to avoid possbile issues, but i'm terrible and didn't manage to x)
Anyways, thanks everyone for trying to help, hopefully this post will help other modders.
Steff:
Tip. Do the tutorial. Its realy worth it :)
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