Forum > Level Design
Chunks
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medi4:
and what is the MCNK-Editor in Taliis showing? textures? and what means if the textures squares have a green edge and what if a red edge? (ich muss gleich gehen deshalb hab ich mir jetzt nicht seh viel mühe mit den sätzen gegeben^^)
Eluo:
http://madx.dk/wowdev/wiki/index.php?ti ... MCNK_chunk
In taliis you can set for one chunk ,diffrent textures ,area ids or holes.
Green borderline indicates the border of an adt and a red border indicates the border of a chunk. An adt is made of 16*16 chunks = 256 chunks
The word "chunk" is also used as a description of a part of a file format. Each file format of wow e.g. .BLP .ADT .WMO uses chunks for serveral and diffrent informations. Those chunks are used by wow to read out those informations.
The chunks of an adt are more likely subchunks , and as said before one chunk contains some informations as height ,textures blablabla of this chunk, so that noggit or wow can render those information and that you can see the outcome ingame or in a nother redered environment.
Tigurius:
In Taliis, red borders mean, there is not yet a texture on the chunk and green mean there is atleast one.
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