Forum > Level Design
Some models are visible in shorter range than others?
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monsune:
Is there a rule for this (like specific kind of objects or their size or else) or some setting in certain m2s causing them to have more limited visibility than other objects? Any chances to have them fixed to the same visibility distance?
I found this topic: viewtopic.php?f=7&t=9008&p=45018
...but it doesn't solve the issue completely. Seems like some models are "superlongvisible" compared to others so i'm digging into this.
schlumpf:
The client uses the bounding box size in the M2's header for that.
monsune:
Thank you.
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