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ERROR #132 - An actual way to fix it. (Build 12340)
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andrejmega:
This application has encountered a critical error:
Error #132 (0x85100084) Fatal Exception Program: D:Program Files (x86)WoW 3.3.5Wow.exe Exception: 0xC0000005 (ACCESS_VIOLATION_ at 0023:007D6B51
The instruction at "0x007D6B51" referenced memory at "0x6CCE528B". The memory could not be "read".
Press OK to terminate the application.
-----------------------------------
Using Noggit 1.2. The ADT didn't had water, I used the CMD program CopyWater and I replaced the original ADTs, which didn't crash when launched, with the "fixed" ones. When I applied them to the WoW data folder I instantly crashed.
Why I replied is because this number: 0x007D6B51; I couldn't find in the guide, so I ask you. How can I fix it? Should I leave it without water? or is there another way to fix it?
kirito-kun:
Hey guys,
I made a new Map with Noggit. After trying to go to it ingame the Error #132 appears. I don't know whats wrong. It says wow.exe does have an problem or something like that.
The .exe is cracked with "wow_unsig(12340)". So what could be the problem?
I'll upload a screenshot of the error-window and the textfile of the error-log below.
Thanks for your time and help :)
Amaroth:
Adding new error here and its solution:
0x0082C7C9 - error caused by NPC DisplayID if it uses CreatureDisplayInfoExtra.dbc and its CreatureDisplayInfoExtra.Texture (21st column, or 20th if zero-based) is set to "" (empty string). Solution - enter texture name (even wrong and thus not working name will make NPC with such displayID/player with such morph stop causing this WoW Error).
Amaroth:
0x0072DA70 - unknown CreatureModelData.ID for NPC displayID, meaning client could not find model ID in #2 column of CreatureDisplayInfo.dbc. Check your CreatureDisplayInfo.dbc, there will be somewhere link to not existing model ID from CreatureModelData.dbc.
Ascathos:
0x004E0A9B read 0x0000001C
Cause unknown for now. Investigating the changes I did.
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